frobtadsLinux and macOS development tools and text-mode interpreter for TADS adventure games.
vorpleJavaScript libraries for Vorple
ink-soakedA template for Twine-like hypertext using inkle's ink scripting language and ink.js
wishbringer-goldWishbringer: The Magick Stone of Dreams (Solid-Gold Edition) by Brian Moriarty (Infocom)
checkpointCheckpoint (Unreleased Game) by Stu Galley (Infocom)
gamebookengineGamebook Engine is an open source iOS app for creating and playing gamebooks, a type of interactive fiction where the player gets to make decisions that influence the story.
arthurArthur: The Quest for Excalibur, by Bob Bates of Infocom (1989)
CYOAwesomeAn easy-to-use html5 text adventure game engine. PLAY THE DEMO:
metaparserINSTEAD module to create games with text input
seastalkerSeastalker, by Stu Galley and Jim Lawrence (Infocom)
reinsteadRE:INSTEAD - Lightweight INSTEAD metaparser-only player
journeyJourney, by Marc Blank, Illustrated by Donald Langos (Infocom)
deadlineDeadline by Marc Blank (Infocom)
ballyhooBallyhoo, by Jeff O'Neill (Infocom)
zorkzeroZork Zero: The Revenge of Megaboz, by Steve Meretzky of Infocom (1988)
narratorThe Ink language parser and runtime implementation in Lua.