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Top 7 normal-mapping open source projects
3D-Engine-OpenGL-4
3D Graphics Engine For Games | C++ OpenGL 4.1
✭ 19
C++
GLSL
engineering
graphics-engine
game-engine
engine
engine3d
geometry-processing
fragment-shader
3d-printing
3d
3d-game-engine
3d-graphics
3d-printer
3d-engine
vertex-shaders
height-map
tesselation
normal-mapping
geometry-shader
terrain-generator
tesselation-shader
Adria-DX12
Graphics engine written in C++/DirectX12
✭ 18
C++
c
HLSL
editor
graphics-engine
entity-component-system
motion-blur
deferred-rendering
shadow-mapping
physically-based-rendering
screen-space-reflections
directx12
normal-mapping
volumetric-lighting
tone-mapping
depth-of-field
lens-flare
screen-space-ambient-occlusion
god-rays
volumetric-clouds
tiled-deferred
clustered-deferred
isosurface
Isosurface extraction using Marching Cubes and pure WebGL.
✭ 66
javascript
CSS
HTML
gamedev
webgl
opengl
shaders
graphics
game-development
graphics-programming
marching-cubes-algorithm
isosurface
marching-cubes
isosurface-extraction
webgl-programming
phong-lighting
graphics-rendering
lighting-model
normal-mapping
bump-map
bumpmap
graphics-algorithms
limitless-engine
OpenGL C++ Graphics Engine
✭ 95
C++
GLSL
gamedev
bloom
opengl
graphics-engine
material
models
glsl
effects
lighting
skeletal-animation
ssao
pbr
3d-graphics
shadows
normal-mapping
modern-opengl
cel-shading
fxaa
deferred-shading
sponza
ReorientedNormalMapping
Tangent space normal map blending via quaternion rotation
✭ 23
hlsl
quaternions
normal-mapping
normal-blending
Perlin-Noise-3D-Voxel-Generator
Voxel generator based on perlin 3d noise | Python OpenGL
✭ 22
python
GLSL
minecraft
opengl
shaders
numpy
voxel
glsl
glm
perlin-noise
voxel-engine
world-generator
pyopengl
shadows
normal-mapping
parallax-effect
opengl330
perlin-terrain
Adria-DX11
Graphics engine written in C++ using DirectX11
✭ 87
C++
HLSL
c
editor
graphics-engine
global-illumination
entity-component-system
bokeh
deferred-rendering
shadow-mapping
physically-based-rendering
voxel-cone-tracing
directx11
normal-mapping
volumetric-lighting
tone-mapping
depth-of-field
image-based-lighting
screen-space-ambient-occlusion
volumetric-clouds
tiled-deferred
ocean-fft
clustered-deferred
1-7
of
7
normal-mapping projects