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Top 7 shadow-mapping open source projects
Adria-DX12
Graphics engine written in C++/DirectX12
✭ 18
C++
c
HLSL
editor
graphics-engine
entity-component-system
motion-blur
deferred-rendering
shadow-mapping
physically-based-rendering
screen-space-reflections
directx12
normal-mapping
volumetric-lighting
tone-mapping
depth-of-field
lens-flare
screen-space-ambient-occlusion
god-rays
volumetric-clouds
tiled-deferred
clustered-deferred
Tiny-OpenGL-Shadow-Mapping-Examples
Compact OpenGL Shadow Mapping Examples in a single compilation unit
✭ 21
c
demo
opengl
glsl
glut
freeglut
shadow
shadow-mapping
camera-frustum
shadow-resolution
moment-shadow-mapping
variance-shadow-mapping
exponential-shadow-mapping
cascaded-shadow-mapping
stable-shadow-mapping
GITechDemo
Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
✭ 45
C++
HLSL
python
Batchfile
bloom
graphics-engine
global-illumination
bokeh
brdf
motion-blur
deferred-rendering
tech-demo
shadow-mapping
physically-based-rendering
hdr
directx-9
screen-space-reflections
cook-torrance
blinn-phong
anamorphic-lens-flare
filmic-tone-mapping
ashikhmin-shirley
ward
volumetric-lighting
Rasterizer
CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
✭ 77
C++
objective c
rasterizer
deferred-rendering
rendering-3d-graphics
shadow-mapping
blinn-phong
depth-buffer
texture-mapping
variance shadow mapping vk
Variance shadow mapping for omni lights with Vulkan
✭ 27
C++
GLSL
CMake
python
vulkan
cubemap
shadow-mapping
Header-Only-GL-Helpers
A collection of header files that can ease OpenGL programming
✭ 25
c
C++
webgl
opengl
emscripten
glut
freeglut
signed-distance-field
teapot
shadow-mapping
dynamic-resolution
gl-helpers
test-shadows
test-sdf
Adria-DX11
Graphics engine written in C++ using DirectX11
✭ 87
C++
HLSL
c
editor
graphics-engine
global-illumination
entity-component-system
bokeh
deferred-rendering
shadow-mapping
physically-based-rendering
voxel-cone-tracing
directx11
normal-mapping
volumetric-lighting
tone-mapping
depth-of-field
image-based-lighting
screen-space-ambient-occlusion
volumetric-clouds
tiled-deferred
ocean-fft
clustered-deferred
1-7
of
7
shadow-mapping projects