Adria-DX12Graphics engine written in C++/DirectX12
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Mutual labels: graphics-engine, entity-component-system, deferred-rendering, shadow-mapping, physically-based-rendering, normal-mapping, volumetric-lighting, tone-mapping, depth-of-field, screen-space-ambient-occlusion, volumetric-clouds, tiled-deferred, clustered-deferred
GITechDemoGlobal illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
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Mutual labels: graphics-engine, global-illumination, bokeh, deferred-rendering, shadow-mapping, physically-based-rendering, volumetric-lighting
Arcane Engine3D C/C++ Game Engine - Created By Brady Jessup
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Mutual labels: graphics-engine, physically-based-rendering
DiligentengineA modern cross-platform low-level graphics library and rendering framework
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Mutual labels: graphics-engine, directx11
Voxel Cone TracingConverting vertex meshes to voxel data and visualizing using VCT
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Mutual labels: global-illumination, voxel-cone-tracing
Overload3D Game engine with editor
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Mutual labels: graphics-engine, physically-based-rendering
RasterizerCPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
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Mutual labels: deferred-rendering, shadow-mapping
ElkEngineSimple graphics engine used as submodule in many of my projects
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Mutual labels: graphics-engine, physically-based-rendering
limitless-engineOpenGL C++ Graphics Engine
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Mutual labels: graphics-engine, normal-mapping
3D-Engine-OpenGL-43D Graphics Engine For Games | C++ OpenGL 4.1
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Mutual labels: graphics-engine, normal-mapping
PmtechLightweight, multi-platform, data-oriented game engine.
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Mutual labels: graphics-engine, entity-component-system
DiligentsamplesSample projects demonstrating the usage of Diligent Engine
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Mutual labels: graphics-engine
FlycubeGraphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.
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Mutual labels: graphics-engine
Magnum BootstrapBootstrap projects for Magnum C++11/C++14 graphics engine
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Mutual labels: graphics-engine
Magnum PluginsPlugins for the Magnum C++11/C++14 graphics engine
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Mutual labels: graphics-engine
Basehttps://www.researchgate.net/profile/Rajah_Iyer
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Mutual labels: graphics-engine
ServerCasparCG Server is a Windows and Linux software used to play out professional graphics, audio and video to multiple outputs. It has been in 24/7 broadcast production since 2006. Ready-to-use downloads are available under the Releases tab https://casparcg.com.
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Mutual labels: graphics-engine
glsl-tone-mapA collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.
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Mutual labels: tone-mapping
Wolf.engineThe Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
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Mutual labels: graphics-engine