RadialprogressbarCustomizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
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ShadergraphexamplesSimple examples of Unity shader graphs.
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PcxPoint cloud importer & renderer for Unity
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ComputestochasticreflectionsCompute Stochastic Screen Space Reflections for unity post processing
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RimlightCustomizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!
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Hologramshader✏️ Test of an hologram material made in Unity.
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Noiseball3A Unity example that shows how to use the new implementation of DrawProcedural.
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UnitypcssNvidia's PCSS soft shadow algorithm implemented in Unity
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DrawmeshwithmotionvectorsAn example showing how to generate per-object motion vectors when using DrawMesh.
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NnaoNeural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion
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LwrpshadersA collection of high customizable unlit shaders for Lightweight Render Pipeline
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TemporalreprojectionexampleTemporal reprojection example for Unity
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NoiseshaderNoise shader library for Unity
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KinobloomBloom effect for Unity
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SwarmAn example of use of compute shaders and procedural instancing.
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TestbedhdrpTestbed project for Unity HDRP (High Definition Render Pipeline)
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KvantwigNon-realistic hair simulation in Unity
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TexturepannerThis repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
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Packedrgbmshader32-bit packed color format with RGBM encoding for shader use
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3d Game Shaders For Beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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Mutual labels: unity, unity3d, graphics, shader