All Projects → OGSR → Ogsr Engine

OGSR / Ogsr Engine

Licence: apache-2.0
OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl

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GitHub release Total downloads Build Status

English/Русский

Logo

English

Aim of the project:

  • Fix original engine errors
  • Improve and optimize graphics
  • Update engine components
  • Implement new features for developers

>>Developers<<

>>Wiki, changelog and more<<

>>Latest release<<

Write here to report bugs

Write here your suggestions, questions and everything else

For the engine to work with the worldwide version of SoC, use the -steam launch parameter

Compilation guide:

  • Visual Studio 15.5 or later required.
  • Open Engine.sln
  • Set the platform to x64 and the configuration to Release, then select Build -> Build solution

Thanks to:

And everyone else whose work has been used. If you are not mentioned, send a message and you will be added.

Русский

Цели проекта:

  • Исправление ошибок оригинального движка
  • Улучшение графики и оптимизация
  • Обновление компонентов движка
  • Внедрение новых возможностей для разработчиков

>>Разработчики<<

>>Wiki, cписок изменений и прочая информация<<

>>Свежий релиз<<

Баги можно присылать сюда

Предложения, вопросы и тп можно писать сюда

Для того, чтобы движок работал с WW-версией SHOC - используйте специальный ключ запуска -steam

Инструкции по сборке:

  • Для сборки требуется Visual Studio 15.5 или выше.
  • Открываете Engine.sln
  • В студии выбираете Сборка -> Собрать решение, предварительно выставив платформу x64 и конфигурацию Release

Благодарим:

И всех остальных, чьи работы я использовал. Пишите, если забыл кого-то, добавлю в список.

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