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bizz84 / Time_tracker_flutter_course

Licence: mit
Source code for every lesson in the "Flutter & Firebase: Build a Complete App for iOS & Android" course on Udemy

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Flutter & Firebase Course | Code With Andrea

This repo contains the source code for my Flutter & Firebase Course on Udemy.

Running the project with Firebase

To use this project with Firebase, some configuration steps are required.

  • Create a new project with the Firebase console.
  • Add iOS and Android apps in the Firebase project settings.
  • On Android, use com.codingwithflutter.time_tracker_flutter_course as the package name.
  • then, download and copy google-services.json into android/app.
  • On iOS, use com.codingwithflutter.timeTrackerFlutterCourse as the bundle ID.
  • then, download and copy GoogleService-Info.plist into iOS/Runner, and add it to the Runner target in Xcode.

See this page for full instructions:

The setup steps are also explained in the course.

Course Diagrams

All diagrams shown in the course are available at this URL:

Course Contents

1. Course Introduction

  1. Course Introduction
  2. Course Content
  3. App Overview
  4. Making the most of this course
  5. What is Flutter

2. Introduction to Dart

  1. The Dart Language
  2. Introduction to Dartpad
  3. A simple program
  4. Variable declaration and initialization
  5. String interpolation
  6. Type inference with var
  7. Var and final
  8. The dynamic keyword
  9. Introduction to functions
  10. Function return types
  11. Optional parameters, nullability and default values
  12. Named parameters
  13. The arrow operator
  14. Introduction to classes
  15. Class constructors
  16. Instance methods
  17. Inheritance
  18. The super constructor
  19. The base Object class and the toString method
  20. Overriding the toString method
  21. Abstract classes
  22. More on abstract classes
  23. Using abstract classes with functions
  24. Computed properties
  25. Mixins
  26. Introduction to lists
  27. Introduction to maps
  28. Generics and type annotations
  29. If and else statements
  30. The ternary operator
  31. The while loop
  32. The for loop
  33. Closures and the fold method
  34. Enumerations
  35. Switch statements
  36. Wrap-up

3. Flutter setup on macOS

  1. Flutter setup on macOS
  2. Setting the PATH variable
  3. Flutter doctor
  4. Xcode and iOS simulator setup
  5. Installing Android Studio
  6. Installing the Android emulator
  7. Running Flutter from the command line
  8. Flutter setup on Android Studio
  9. Installing Visual Studio Code

4. Flutter setup on Windows

  1. Flutter setup on Windows
  2. Updating the path variable
  3. Flutter doctor
  4. Installing Android Studio
  5. Installing the Android emulator
  6. Running Flutter from the command line
  7. Flutter setup on Android Studio
  8. Installing Visual Studio Code

5. Introduction to Flutter

  1. Creating a Flutter project with Android Studio
  2. A tour of the project folders
  3. Running the Android emulator and iOS simulator
  4. Overview of the Flutter counter app
  5. Hot reload and hot restart
  6. Introduction to widgets
  7. The MaterialApp widget
  8. The Scaffold widget
  9. The Flutter widget tree
  10. Stateless and stateful widgets
  11. Updating the counter with setState
  12. Wrap up

6. Building Layouts

  1. Overview of the Time tracker app
  2. Switching between apps
  3. Writing the root widget of the app
  4. Adding the MaterialApp
  5. Adding some folders to our project
  6. Adding a sign-in page
  7. The ThemeData class
  8. The AppBar widget
  9. Preview of the SignInPage layout
  10. Adding a Column layout
  11. The CrossAxisAlignment property
  12. Code formatting with dartfmt
  13. Adding some boxes and extracting code into a method
  14. Private methods
  15. Adding some padding
  16. The MainAxisAlignment property
  17. Text, TextStyle and FontWeight
  18. Introduction to buttons
  19. Adding the first button
  20. Button callbacks explained
  21. Customising button colors
  22. MaterialColor explained
  23. Changing button shapes
  24. Making code reusable
  25. Creating a reusable custom RaisedButton
  26. Creating a reusable SignInButton
  27. Setting default values
  28. Making the button height configurable
  29. Adding the remaining buttons
  30. Adding logos: introduction
  31. Updating the pubspec.yaml file
  32. Image variants
  33. Adding an image inside a button
  34. Arranging widgets horizontally in a Row
  35. The Opacity widget
  36. Creating a custom SocialSignInButton
  37. The @required annotation
  38. Using assertions for better widget API design

7. Firebase Authentication

  1. Local and remote authentication
  2. Introduction to Firebase
  3. Creating a Firebase project
  4. Configuring Firebase for Android
  5. Configuring Firebase for iOS
  6. Installing the firebase_core and firebase_auth packages
  7. Initializing the Firebase App
  8. Running on iOS and updating Cocoapods
  9. Futures, async and await
  10. Signing in anonymously with Firebase
  11. The FirebaseAuth singleton and private constructors
  12. Explaining the short-hand syntax for callbacks
  13. Error handling with try/catch

8. Full Authentication Flow, State Management & Dependency Injection

  1. Preview of the sign-in and sign-out flow
  2. Creating a landing page widget
  3. Adding a Firebase User to the LandingPage
  4. Adding a callback to the SignInPage
  5. Hooking up the onSignIn callback
  6. Creating the home page
  7. Adding the sign-out functionality
  8. Hooking up the onSignOut callback
  9. Retrieving the current user when the app starts
  10. Explaining global access and scoped access
  11. Creating the Auth class
  12. The abstract AuthBase class
  13. Using the Auth class
  14. Lifting state up and its drawbacks
  15. State Management & App Architecture

9. Streams and StreamBuilder

  1. Introduction to Streams
  2. Streams in practice with DartPad
  3. Handling errors and closing streams
  4. The authStateChanges stream
  5. Listening to the authStateChanges stream
  6. Adding the StreamBuilder code
  7. More on StreamBuilder
  8. Refactoring the sign-in flows
  9. Wrap-up on Streams and StreamBuilder

10. Google and Facebook sign-in

  1. Overview of the Firebase sign-in methods
  2. Enabling support for Google Sign In
  3. Adding Google Sign-In to the Auth class
  4. Hooking up Google Sign-In to our button
  5. Configuring Google Sign-In on iOS
  6. Google Sign-In flow explained
  7. Supporting Google Sign Out
  8. Testing Google Sign-In on Android
  9. Viewing registered users on the Firebase console
  10. Registering a Facebook App
  11. Enabling Facebook Sign-In on Firebase
  12. Installing the Facebook login package
  13. Enabling MultiDex support on Android
  14. Adding the Facebook Sign-In code
  15. Testing Facebook Sign-In on Android
  16. Facebook iOS setup in Xcode
  17. Testing Facebook Sign-In on iOS
  18. Accessing the user's data and privacy considerations

11. Email & Password Sign-In + Handling Text Input

  1. Preview of the email & password sign-in page
  2. Creating the email & password sign-in page
  3. Passing the BuildContext across methods
  4. Introduction to navigation
  5. Adding a Card widget
  6. Adding the email and password text fields
  7. Adding the submit buttons
  8. Creating a FormSubmitButton widget
  9. Adding a TextEditingController
  10. Toggling the form type
  11. Adding the email & password authentication code
  12. Implementing the submit method
  13. Testing email & password sign-in
  14. Customising the email and password text fields
  15. Using FocusNode and FocusScope
  16. Disabling the submit button on empty email or password
  17. Adding a StringValidator class
  18. Adding an email and password validation mixin
  19. Showing an error text when the email or password are invalid
  20. Tweaking form submission
  21. Simulating a slow network with a delay
  22. Adding a loading state to our form
  23. Updating the email focus logic
  24. Fixing the vertical overflow on small screens
  25. Wrap-up

12. Platform-aware widgets and dialogs

  1. Introduction to dialogs
  2. Showing a dialog
  3. Dismissing dialogs
  4. Platform-aware widgets on iOS, Android & more
  5. Adding a reusable showAlertDialog function
  6. Adding a sign-out confirmation dialog
  7. Dialog differences on Android and iOS

13. Scoped Access with InheritedWidget and Provider

  1. Introduction to InheritedWidget
  2. Creating an AuthProvider
  3. Accessing the Auth object via the AuthProvider
  4. Adding the provider package
  5. Using the Provider class
  6. Wrap-up about scoped access and Provider

14. Polishing the Authentication flows

  1. Module Introduction
  2. Creating better user-facing errors with FirebaseAuthException
  3. Creating a custom exception alert dialog
  4. Showing error alerts in the SignInPage
  5. Adding a loading state: overview
  6. Adding a loading state to the SignInPage
  7. Using the loading state in the SignInPage
  8. The dispose method

15. BLoCs

  1. Introduction to state management with BLoCs
  2. The application layers
  3. BLoCs, sinks, streams, and asynchronous code
  4. Introduction to the SignInBloc
  5. Implementing a simple BLoC
  6. Adding a Bloc with Provider inside a static method
  7. Adding the StreamBuilder code
  8. Converting the SignInPage to a stateless widget
  9. The difference between Provider.of and Consumer
  10. Disposing BLoCs with Provider
  11. Adding authentication code to the SignInBloc
  12. Updating the SignInPage
  13. Fixing the BLoC submit method
  14. Summary on the BLoC basics
  15. Introduction to the email sign-in flow with BLoC
  16. Creating a model class for the EmailSignInForm
  17. Creating the EmailSignInBloc with a StreamController
  18. Updating the model
  19. Adding the BLoC submit method
  20. Setting up the EmailSignInFormBlocBased with Provider
  21. Refactoring the EmailSignInFormBlocBased widget by removing the state variables
  22. Moving the business logic to the BLoC class
  23. Moving more business logic to the model class
  24. The benefits of separation of concerns with BLoC
  25. Using stateful widgets with TextEditingControllers
  26. Considerations about performance
  27. Blocs and Services in the widget tree

16. State Management with Provider

  1. Recap on State Management
  2. Introduction to ValueNotifier
  3. Adding a ValueNotifier with ChangeNotifierProvider
  4. Consumer and ChangeNotifierProvider explained
  5. Differences between BLoC/streams and ValueNotifier/ChangeNotifierProvider
  6. Introduction to ChangeNotifier
  7. Adding the EmailSignInChangeModel class
  8. Completing the EmailSignInChangeModel class
  9. Implementing the email sign-in form with ChangeNotifier
  10. Comparing ValueNotifier and ChangeNotifier
  11. Wrap up on State Management
  12. Wrap up on the Authentication Flows

17. Databases and Cloud Firestore

  1. Overview of the time tracker app
  2. Database schema and SQL vs NoSQL
  3. Introduction to Cloud Firestore
  4. Documents and Collections
  5. Getting started with Firestore
  6. Designing a Database API with CRUD operations
  7. Managing private user data with Cloud Firestore
  8. Installing Cloud Firestore
  9. Renaming the HomePage to JobsPage
  10. Adding the Database class
  11. Adding the Database Provider
  12. Adding a FloatingActionButton
  13. Writing data to Firestore
  14. Defining a strongly-typed Job model class
  15. Defining a common API path class
  16. Adding a generic setData method
  17. Adding security rules
  18. Handling Firestore permissions errors
  19. Reading data from Firestore
  20. Reading and parsing Firestore data streams
  21. Adding a StreamBuilder to show a list of jobs
  22. Debugging the StreamBuilder code
  23. Firestore as a realtime database
  24. Adding a factory constructor to our model class
  25. Adding a generic method to read Firestore streams
  26. Adding a FirestoreService class
  27. Wrap-up on Cloud Firestore

18. Working with Forms and Cloud Firestore

  1. Introduction to Forms with Cloud Firestore
  2. Adding a new job page
  3. The Placeholder widget
  4. Introduction to Form and TextFormField
  5. Validating and saving Form data
  6. Accessing the Database object with the correct BuildContext
  7. Saving jobs with a unique document ID
  8. Handling errors
  9. Enforcing unique job names
  10. Fixing the integer-parsing code
  11. Editing existing jobs: overview
  12. Adding a custom JobListTile
  13. Repurposing the AddJobPage for editing jobs
  14. Reading the documentID from Firestore
  15. Completing the code for editing jobs
  16. Wrap up on working with Forms

19. Working with ListViews and multiple UI states

  1. Intro and multiple states of UI
  2. Adding an empty content widget
  3. Adding a reusable list items builder
  4. Using ListView.builder
  5. Using ListView.separated
  6. Deleting jobs from Firestore
  7. Adding swipe to delete support

20. Working with Date & Time Pickers, more on Cloud Firestore

  1. Working with entries: overview
  2. Relational data & drawbacks of NoSQL databases
  3. Getting ready to add new files
  4. Adding the source files to the project
  5. Connecting the new code and updating the Firestore rules
  6. Fixing the EditJobPage navigation
  7. Overview of the JobEntriesPage
  8. Reading and writing entries with Firestore
  9. The EntryListItem widget (using InkWell and Expanded)
  10. Formatting dates and currencies with the Intl package
  11. Dart as UI: Spreads and Collection-if
  12. Using date pickers with stateful widgets
  13. Date and time input with a custom UI and DateTimePicker
  14. Updating the UI when a Job changes
  15. Wrap up and CupertinoDatePicker

21. Bottom Navigation with the Cupertino widgets

  1. Introduction to bottom navigation
  2. Multiple navigation stacks
  3. Creating a HomePage with a selected tab
  4. Adding a CupertinoTabScaffold
  5. Testing the bottom navigation
  6. Adding the widget builders
  7. Replacing the FloatingActionButtons
  8. Moving the logout button to the AccountPage
  9. Presenting modal routes with the root navigator
  10. The CupertinoPageRoute
  11. Handling the Android back button with WillPopScope and navigator keys
  12. Adding pop-to-root navigation
  13. Wrap up on multiple navigators

22. Advanced Stream Operations with RxDart

  1. Introduction to advanced stream operations
  2. Introduction to RxDart
  3. Observable.combineLatest and data transformations in the time tracker app
  4. Adding the source code for the new entries page
  5. Reviewing the UI code for the entries page
  6. Using combineLatest in practice
  7. Data manipulation in the EntriesBloc
  8. Wrap up on Observables
  9. Single subscription vs broadcast streams
  10. PublishSubject, ReplaySubject, BehaviorSubject
  11. Adding a BehaviorSubject to the EmailSignInBloc
  12. Wrap up and notes about local and remote state management

23. Completing the Time Tracker App

  1. Completing the time tracker app: overview
  2. Accessing the User object in the AccountPage
  3. Adding an Avatar image
  4. Finishing the Avatar code
  5. Wrapping up the time tracker app

24. Unit & Widget Tests with Mockito

  1. Introduction to writing tests
  2. Testing Flutter Apps
  3. Writing the first unit test
  4. Running tests
  5. Checking and fixing errors in tests
  6. Testing edge cases by writing and fixing failing tests
  7. Grouping tests together
  8. The setUp method and testing date formatting with locales
  9. The test lifecycle methods
  10. Completing the formatting tests
  11. Testing model classes
  12. hashCode and the == operator
  13. Adding a toString() method, wrap up on unit tests
  14. Introduction to widget tests
  15. Finding widgets and matcher arguments
  16. Testing widget callbacks
  17. Working with Acceptance Criteria
  18. Introduction to test mocks and mockito
  19. Injecting mock objects with Provider
  20. Verifying mock methods
  21. Working with keys, entering text and the pump() method
  22. Testing widget updates on state changes
  23. Completing the email sign-in tests
  24. Replacing Navigator.pop with a callback when the user signs in
  25. Updating the tests to handle the form callback
  26. Stubbing mock objects
  27. Recap on the email sign in forms and stubbing mocks
  28. Using widget tests with StreamBuilder
  29. Using StreamController inside tests
  30. Adding a Database builder to the Landing Page
  31. Test setup for the SignInPage
  32. Adding keys to custom widget classes
  33. Testing navigation
  34. The great thing about widget tests
  35. Testing ValueNotifier models
  36. Testing ChangeNotifier models
  37. Testing BloCs
  38. Comparing EmailSignInModel objects
  39. Testing streams in Blocs
  40. Wrap up on unit & widget tests

25. Conclusion and Next Steps

  1. Conclusion and Next Steps

License: MIT

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