All Projects → alxrm → Youtube Play Icon

alxrm / Youtube Play Icon

Licence: mit
Material style morphing play-pause drawable for Android

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java
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Play

License

There is no need to explain what this thing does, just take a look at the gif below.

Including in your project

Add to your root build.gradle:

allprojects {
	repositories {
	    // ...
	    maven { url "https://jitpack.io" }
	}
}

Add the dependency:

dependencies {
    compile 'com.github.alxrm:youtube-play-icon:0.9'
}

Usage

PlayIconDrawable

You can use it as a Drawable, and insert into any ImageView, with beautiful fluent API like this:

final ImageView iconView = (ImageView) findViewById(R.id.icon_play);
final PlayIconDrawable play = PlayIconDrawable.builder()
    .withColor(Color.WHITE)
    .withInterpolator(new FastOutSlowInInterpolator())
    .withDuration(300)
    .withInitialState(PlayIconDrawable.IconState.PAUSE)
    .withAnimatorListener(new AnimatorListenerAdapter() {
      @Override public void onAnimationEnd(Animator animation) {
        super.onAnimationEnd(animation);
        Log.d("Animation", "animationFinished");
      }
    })
    .withStateListener(new PlayIconDrawable.StateListener() {
      @Override public void onStateChanged(PlayIconDrawable.IconState state) {
        Log.d("IconState", "onStateChanged: " + state);
      }
    })
    .into(iconView);

All of these methods can be ignored, so the drawable will be created with it's default state

There is an PlayIconView, which extends ImageView and simply draws the icon and provides an API to work with it. You can use it in any layout.

API

To change icon state w/o animation, you can use:

PlayIcon.setIconState(@NonNull PlayIconDrawable.IconState state)

and to do the same with beautiful morphing animation:

PlayIcon.animateToState(@NonNull PlayIconDrawable.IconState state)

you also can use a convenient toggle method:

PlayIcon.toggle(boolean animated);

if you need to know whether the state is changed, there is a handy StateListener, you can set one with:

PlayIcon.setStateListener(@Nullable PlayIconDrawable.StateListener listener);

for more info about API, take a look at this

Contribution

You are free to send me PRs and issues, I'd like to help you and improve this.

License

MIT License

Copyright (c) 2016 Alexey Derbyshev

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
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