All Projects → tonyt73 → AGD-Studio

tonyt73 / AGD-Studio

Licence: other
An integrated development environment for AGD

Programming Languages

C++
36643 projects - #6 most used programming language
assembly
5116 projects

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An IDE for Jonathan Cauldwell's Arcade Game Designer

Editors for:

  • Images
    • Sprites
    • Objects
    • Tiles/Blocks)
  • Events (Code)
    • Syntax highlighting editor
      • AGD syntax (done)
      • Asm syntax (TBD)
    • Code folding
  • Map
  • Messages
  • Window size and position
  • Keys

Automated build system:

  • Produces AGD compiler output on the fly
  • Automatic compiled output

Themes:

  • Multiple user selectable UI themes
  • Dockable content editors and helper panel
    • Future improvements:
      • Save layout per project

Releases

https://github.com/tonyt73/AGDX-Studio/releases

Build Instructions

  • Clone this repo on to your PC

  • Download and Install the Embarcardero Rad-Studio C++ Community Edition

  • Download the trial version of LMD Innovative components

  • Install the latest release

    • This will install all the configuration files and the example project
  • Launch the Rad-Studio IDE

    • Install the DOSCommand component from GetIt Package Manager

    • Setup the paths for DOS Command

    • Tools -> Options -> IDE -> Environment Variables

      • New..
      • DOSCMD = $(BDSCatalogRepository)\DOSCommand-2021.09cb-D11\Packages{latest version}
      • {latest version} = Sydney, Rio, Alexandria etc
    • Tools -> Options -> Language -> Paths and Directories

      • Windows 32-bit
        • System Include path [...] -> Add $(DOSCMD)\cpp\Win32\Release
      • Windows 64-bit
        • System Include path [...] -> Add $(DOSCMD)\cpp\Win64\Release
    • Click Save

    • Open up the location you cloned this repo to

    • Open the AGDX Studio.cproj file

  • Press F9 to build and run the application

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