aloisdeniel / Awesome Monogame
A collection of interesting libraries/tools for Monogame based game projects
Stars: ✭ 655
Projects that are alternatives of or similar to Awesome Monogame
Openviii Monogame
Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
Stars: ✭ 424 (-35.27%)
Mutual labels: game, monogame
Brainpowerapp
A visual memory training game, a mobile game made with Xamarin for both Android and IOS .
Stars: ✭ 17 (-97.4%)
Mutual labels: game, xamarin
P3d Legacy
Legacy repository for the Pokémon3D Visual Basic version
Stars: ✭ 122 (-81.37%)
Mutual labels: game, monogame
Magicallife
A 2d game that aspires to be similar to Rimworld, with more depth, magic, and RPG concepts.
Stars: ✭ 145 (-77.86%)
Mutual labels: game, monogame
Simplexrpgengine
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
Stars: ✭ 122 (-81.37%)
Mutual labels: game, monogame
Hunt
Hunt is a virtual scavenger hunt app where players can join a game, select a team and solve hints to acquire treasure. The team with the most points wins.
Stars: ✭ 65 (-90.08%)
Mutual labels: game, xamarin
Protogame
This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained
Stars: ✭ 166 (-74.66%)
Mutual labels: game, monogame
Barotrauma
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
Stars: ✭ 547 (-16.49%)
Mutual labels: game, monogame
Unvanquished
An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
Stars: ✭ 595 (-9.16%)
Mutual labels: game
Arxlibertatis
Cross-platform port of Arx Fatalis, a first-person role-playing game
Stars: ✭ 602 (-8.09%)
Mutual labels: game
Open Builder
Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
Stars: ✭ 569 (-13.13%)
Mutual labels: game
Ouzel
C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers
Stars: ✭ 607 (-7.33%)
Mutual labels: game
Mathparser.org Mxparser
Math Parser Java Android C# .NET/MONO (.NET Framework, .NET Core, .NET Standard, .NET PCL, Xamarin.Android, Xamarin.iOS) CLS Library - a super easy, rich and flexible mathematical expression parser (expression evaluator, expression provided as plain text / strings) for JAVA and C#. Main features: rich built-in library of operators, constants, math functions, user defined: arguments, functions, recursive functions and general recursion (direct / indirect). Additionally parser provides grammar and internal syntax checking.
Stars: ✭ 624 (-4.73%)
Mutual labels: xamarin
Gopher360
Gopher360 is a free zero-config app that instantly turns your Xbox 360, Xbox One, or even DualShock controller into a mouse and keyboard. Just download, run, and relax.
Stars: ✭ 566 (-13.59%)
Mutual labels: game
Jengine
JEngine是针对Unity开发者设计的开箱即用的框架,封装了强大的功能,小白也能快速上手,轻松制作可以热更新的游戏 | JEngine is a streamlined and easy-to-use framework designed for Unity Programmers which contains powerful features, beginners can start up quickly and making hot update-able games easily
Stars: ✭ 564 (-13.89%)
Mutual labels: game
Xamarinmediamanager
Cross platform Xamarin plugin to play and control Audio and Video
Stars: ✭ 647 (-1.22%)
Mutual labels: xamarin
Interplanetary Postal Service
Lunar lander type game with computational fluid dynamics
Stars: ✭ 620 (-5.34%)
Mutual labels: game
awesome-monogame
A hand-picked bookmark collection of subjectively modern/interesting libraries/tools for building cross-platform games with MonoGame framework.
Inspired by awesome-xamarin
- General
- Engines
- Tiles
- Animations
- Audio
- User Interfaces
- Interop
- Physics
- Artificial Intelligence
- Effects
- Consoles
- Pipeline
- AR/VR
- Networking
- Helpers
- Samples
General
- MonoGame - - Source code for the framework and its tools.
- FNA - - Desktop unique reimplementation of XNA 4.0 apis. It can be used to build desktop versions and be sure to have the same behavior on all platforms.
- DigitalRune - - .NET libraries for developing 3D games with XNA and MonoGame
Engines
- Nez - - Source code for the framework and the tools.
- Monocle - Framework created and maintained by @MattThorson for his games (Towerfall, Celeste, ...).
- MonoGame.Extended - - A collection of classes and extensions to make it easier to make games with MonoGame.
- CocosSharp - - CocosSharp is a C# implementation of the Cocos2D and Cocos3D APIs that runs on any platform where MonoGame runs.
- Protogame - - Protogame is an open source game engine (MIT licensed) written on top of MonoGame and C#, designed to allow game developers to rapidly produce games within 48 hours.
- Gem - - A cross-platform game engine with GUI and multiplayer support using MonoGame, Farseer and Lidgren.
- Aether Engine - - A lightweight, modular game engine.
- Corund - - An engine for 2D mobile games.
- Simplex Engine - - Free alternative to Game Maker Studio 2, porting and flavoring GML to C#, running on MonoGame.
- Monofoxe - - A game engine greatly inspired by Game Maker. It makes game development in Monogame way easier and faster without removing low-level access to the framework.
Tiles
- TiledSharp - - C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool.
- TiledLib.Net - - Cross-platform Tiled map parsing utilities.
Animations
- SpriterDotNet - - A simple, fast and efficient Spriter implementation in pure C#.
- Spine - - 2D skeletal animation runtimes for Spine.
- Aether.Animation - - GPU & CPU Skinned animation for 3D models.
- Spritesheet - - Simple helper for creating sprite based animations.
Audio
- ChaiFoxes.FMODAudio - - Cross-platform C# FMOD wrapper with support for Windows, Linux and Android.
User Interfaces
- EmptyKeys - - Create UI from a WPF like XAML.
- GeonBit.UI - - UI system.
- Myra - - UI Library for MonoGame.
- Apos.Gui - - UI library for MonoGame.
Interop
- MonoGame.Forms - - the easiest way of integrating a MonoGame render window into your Windows Forms project.
- MonoGame.WpfCore - - MonoGame embedded inside a WPF app as a dotnet new template.
Physics
- Farseer - Original physics engine with a collision detection system with realistic physics responses built for XNA.
- Farseer.Portable - - Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame.
- Jitter - - A maintained fork of the Jitter physics engine, which is used in Protogame.
- Humper - - Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.
- Aether.Physics2D - - A 2D Physics simulation and collision detection system for MonoGame. Fork of the Farseer Physics Engine.
- BEPUphysics - Pure C# 3D real time physics simulation library. (With MonoGame examples)
- VolatilePhysics - A 2D Physics Library for Networked Games
- VelcroPhysics - High performance 2D collision detection system with realistic physics responses. (Ex-Farseer)
- BulletSharp - NET wrapper for the Bullet physics library.
Artificial Intelligence
- A-Pathfinding-and-movement-system-demo - - A* pathfinding and movement system in C# and MonoGame taken from the Vault-Tech engine
- AStar - - A* Star Pathfinding Search Algorithm in C#.
- Roy-T AStar - - A 2D path finding library based on the A* algorithm for .NETStandard 1.0 and .Net 4.5 and higher. This library has no external dependencies.
- BrainAI - - A library with different helpers to write AI (Utility AI, machinestate, goap,behaviortree), pathfinding(A*, Dejkstra, BFS) and influence map. This library has no external dependencies.
Effects
- Penumbra - - 2D lighting with soft shadows for MonoGame.
- MGShaderEditor - - Shader Editor for MonoGame's Effects.
- DeferredEngine - - Deferred rendering engine written to make developing and understanding custom shaders easier.
- Aether.Shaders - - Fast Approximate Anti-Aliasing shaders. Deferred rendering shaders.
Consoles
- SadConsole - - A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
- QuakeConsole - - Quake-style console for MonoGame.
Pipeline
- NoPipeline - - Pipeline Tool addon which makes resource management seamless and hassle-free.
AR/VR
- OculusRift4MonoGame - - Oculus Rift support for MonoGame.
Networking
- MonoSync - - Synchronization layer for multiplayer games.
Helpers
-
2D Primitives- - Extends
SpriteBatch
to allow to draw various shapes, mainly for debugging purpose. - LilyPath - - A 2D path and shape drawing library for MonoGame and XNA.
- FSMsharp - - Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games.
- Mono.GameMath - - Optimized math for games, based on XNA APIs.
- 2D Camera - - A highly-optimized, flexible and powerful 2D camera for MonoGame
- Comora - - A simple 2D camera for MonoGame.
- XNALibrary - - XNA/MonoGame tool library. IsolatedStorageFile Wrapper, Garbage-free StringBuilder, Phasor, Timer, Scheduler, InputState, PMS/duty-cicle Vibrate control, Common Vertex types, DataStructures & Collections.
- Transform - - Base objects for managing relative transforms.
- MGLayers - - Layered and packed asset loading extensions for MonoGame.
- FbonizziMonoGame - - It defines some tools for MonoGame (like a ParticleGenerator) and abstractions over Windows UWP and Android (like a SettingsRepository)
- Apos.Input - - Input library for MonoGame.
Samples
- XNAGameStudio - - The Education library from XNA Game Studios, valuable for MonoGame Developers for advanced samples.
License
To the extent possible under law, Aloïs Deniel has waived all copyright and related or neighboring rights to this work.
Note that the project description data, including the texts, logos, images, and/or trademarks,
for each open source project belongs to its rightful owner.
If you wish to add or remove any projects, please contact us at [email protected].