All Projects → FMudanyali → BetterTrackPlug

FMudanyali / BetterTrackPlug

Licence: GPL-3.0 license
Playtime tracker plugin for PS Vita.

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Screenshot

What is this?

A plugin that keeps track of how long you played your games, and an app to show you the values.

How is this "Better"?

  • As it's rewritten as a kernel plugin, the files that record the playtime won't ever get corrupted.
  • It only writes to file when you close/launch or suspend/resume the games so it doesn't murder your memory card, unlike the old one.
  • Complete support for Adrenaline and Adrenaline Bubbles.
  • You can add apps/games you selected to a blacklist (located at ux0:/data/TrackPlug/blacklist.txt)
  • The app works at 60FPS instead of 30FPS.

How do I install this?

Just put BetterTrackPlug.skprx under *KERNEL in config.txt

*KERNEL
ur0:tai/BetterTrackPlug.skprx

install the vpk. Reboot.

How do I use this?

  • UP/DOWN to navigate.
  • Triangle to prompt clearing playtime of the selected record, asks if you want to blacklist if you do clear the playtime.

Notes

Bubbles I would advise you to set up your bubbles in a way that their title ID's will be the same as the corresponding PSP game's title ID instead of the default PSPEMUXXX, this way, they will use the same file that stores the playtime and you won't see the game twice on the list if you launch it both from bubble or directly from adrenaline.

As it's currently not possible for me to extract icons from inside Adrenaline, games launched directly from Adrenaline won't have any icons if there is no corresponding bubble for the said game. I also don't think it would be efficient even if I knew how to do it.

Please let me know if you see any bugs, it would be extremely helpful.

Credits

  • Special thanks to teakhanirons, dots-tb, cuevavirus and Team CBPS for helping me make this plugin and not losing their minds because of my questions. Without their help I wouldn't even know where to start.
  • Rinnegatamante for LPP-Vita and making the idea of TrackPlug in the first place.
  • Electry for his code chunk responsible for getting titles inside Adrenaline.
  • ecamci for making the assets.
  • chinseng85 for adding the ability to store games' icons so when you remove them, you will still be able to see their icons.
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