Blender Unreal Engine Workspace
Blender 2.91 (above) add-on for export directly to Unreal Engine 4 (4.26 above) with all setting in Blender (inspired by send to unreal add-on).
Feature
Allow you export static mesh, skeletal mesh, and animation with single click directly to Unreal Engine 4 or to FBX file.
and yeah, I don't really have any future plan. so if you have any suggest just open new issue.
Main Feature
Static Mesh
Export for Static Mesh.
- Export to FBX and Unreal Engine
- Custom collision from vertices
- Custom collision from mesh -
v.1.2
- Custom lightmaps
- [ DEPRECATED - v.2.0 ] Export profile -
v.1.2
- Socket System -
v.1.3
- Level of Detail -
v.1.4
- Generate Level of Detail -
v.2.0
- Import Static Mesh From Unreal Engine -
v.1.4
Skeletal Mesh
Export for Skeletal Mesh.
- Export to FBX and Unreal Engine
- Modular character
- [ DEPRECATED - v.2.0 ] Skeleton preset (Epic skeleton)
- [ DEPRECATED - v.2.0 ] Add twist bone for skeleton preset -
v.1.2
- [ DEPRECATED - v.2.0 ] Generate rig for skeleton preset -
v.1.2
- Move To Another Add-on : TBA
- [ DEPRECATED - v.2.0 ] Export profile -
v.1.2
- Socket System -
v.1.3
- Copy/Paste Socket Unreal Engine -
v.2.0
- Skeletal Mesh Part Manager -
v.1.4
- Import Skeletal Mesh From Unreal Engine
v.1.4
Animation
Export for Animation.
- Export to FBX and Unreal Engine -
v.1.2
- [ DEPRECATED - v.2.0 ] Export profile -
v.1.2
- Import Animation From Unreal Engine
v.1.4
Retarget Animation
[ DEPRECATED - v.2.0 ] Retarget Animation to another skeleton - v.1.3
Experimental, v.1.4
Production Ready
Move To Another Add-on : https://github.com/anasrar/ReNim
Groom Hair [Experimental]
Export Hair Particle From Blender and Import as Groom Hair In Unreal Engine (Not Support Direct Export To Unreal) - v.2.0
Export Setting : [Groom] unreal engine import setting
Copy Transform To Unreal Engine Map
Copy Transform Selected Object To Unreal Engine Map - v.2.0
Support
- Static Mesh
Documentation
documentation page or YouTube playlist
How it works
Unreal Engine 4 allow to remote execute python script, with that we can execute python script import assets (FBX File) to Unreal Engine 4.
Download
You can download from
-
Gumroad for latest version
-
GitHub for pervious version
master branch is unstable and bug fix version
Installation
You can watch this video https://www.youtube.com/watch?v=38d5Myrh3ic or simply follow this instruction below.
Blender
Edit 🡆 Preferences 🡆 Add-ons 🡆 Install 🡆 Select UE4Workspace.zip 🡆 Install Add-ons
Unreal Engine 4
Edit 🡆 Plugins 🡆 Type "Script" On Search Bar 🡆 Enabled Python Editor Script Plugin and Editor Scripting Utilities 🡆 Reset Project
Edit 🡆 Project Setting 🡆 Plugin 🡆 Python 🡆 Check Enable Remote Execution?
Then you can try to connect your project from blender
Usage
Press N on Blender for open the tab menu.
Compatibility Test
-
Blender 2.91 (make sure export folder path is absolute)
Unreal Engine 4.26
using Blender latest version for better compatibility.
Support
You can support me through Gumroad
any donation will be appreciated.
Contributing
For major changes or features request, please open an issue first to discuss what you would like to change or add.
Changelog
Any changelog in documentation page
License
This project is licensed under the GPL-3.0 License - see the LICENSE file for details