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sylvainhalle / Bullwinkle

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An on-the-fly parser for BNF grammars

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java
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Bullwinkle: a runtime parser for BNF grammars

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Bullwinkle is a parser for LL(k) languages that operates through recursive descent with backtracking.

Parser generators such as ANTLR, Yacc or Bison take a grammar as input and produce code for a parser specific to that grammar, which must then be compiled to be used. On the contrary, Bullwinkle reads the definition of the grammar (expressed in Backus-Naur Form (BNF)) at runtime and can parse strings on the spot.

Other unique features of Bullwinkle include:

  • Instances of the Bullwinkle parser can be safely serialized with Azrael.
  • Partial parsing, a special mode where input strings can contain non-terminal symbols from the grammar. A string can hence be partially verified for syntactical correctness.
  • Object builders, a class of objects that makes it easy to traverse a parse tree and build an output object recursively.

Table of Contents {#toc}

An example {#example}

Consider for example the following simple grammar, taken from the file Examples/Simple-Math.bnf in the Bullwinkle archive:

<exp> := <add> | <sub> | <mul> | <div> | - <exp> | <num>;
<add> := <num> + <num> | ( <exp> + <exp> );
<sub> := <num> - <num> | ( <exp> - <exp> );
<mul> := <num> × <num> | ( <exp> × <exp> );
<div> := <num> ÷ <num> | ( <exp> ÷ <exp> );
<num> := ^[0-9]+;

Here is a simple Java program that reads characters strings and tries to parse them against this grammar (a complete working program can be found in the file SimpleExample.java:

try
{
  BnfParser parser = new BnfParser("Examples/Simple-Math.bnf");
  ParseNode node1 = parser.parse("3+4");
  ParseNode node2 = parser.parse("(10 + (3 - 4))");
}
catch (IOException | InvalidGrammarExpression | ParseException)
{
  System.err.println("Some error occurred");
}

The first instruction loads the grammar definition and instantiates an object parser for that grammar. Calls to method parse() give this parser a character string, and return an object of class ParseNode which points to the head of the corresponding parse tree (or null if the input string does not follow the grammar). These instructions are enclosed in a try/catch block to catch potential exceptions thrown during this process. The whole process is done dynamically at runtime, without requiring any compiling.

Here is the parse tree returned for the second expression in the previous example:

Parse tree

Compiling and Installing Bullwinkle {#install}

First make sure you have the following installed:

  • The Java Development Kit (JDK) to compile. Bullwinkle was developed and tested on version 6 of the JDK, but it is probably safe to use any later version.
  • Ant to automate the compilation and build process

Download the sources for Bullwinkle from GitHub or clone the repository using Git:

git clone [email protected]:sylvainhalle/Bullwinkle.git

Compiling

Compile the sources by simply typing:

ant

This will produce a file called bullwinkle.jar in the folder. This file is runnable and stand-alone, or can be used as a library, so it can be moved around to the location of your choice.

In addition, the script generates in the doc folder the Javadoc documentation for using Bullwinkle. This documentation is also embedded in the JAR file. To show documentation in Eclipse, right-click on the jar, click "Properties", then fill the Javadoc location (which is the JAR itself).

Testing

Bullwinkle can test itself by running:

ant test

Unit tests are run with jUnit; a detailed report of these tests in HTML format is availble in the folder tests/junit, which is automatically created. Code coverage is also computed with JaCoCo; a detailed report is available in the folder tests/coverage.

Coverity Scan

Bullwinkle uses Coverity Scan for static analysis of its source code and defect detection. Instructions for using Coverity Scan locally are detailed here. In a nutshell, if Coverity Scan is installed, type the following:

cov-build --dir cov-int ant compile

(Make sure to clean up the directory first by launching ant clean.)

Defining a grammar {#grammar}

For Bullwinkle to work, the grammar must be LL(k). Roughly, this means that it must not contain a production rules of the form <S> := <S> something. Trying to parse such a rule by recursive descent causes an infinite recursion (which will throw a ParseException when the maximum recursion depth is reached).

Defining a grammar can be done in two ways.

Parsing a string

The first way is by parsing a character string (taken from a file or created directly) that contains the grammar declaration. This format uses a fairly intuitive syntax, as the example above has shown.

  • Non-terminal symbols are enclosed in < and > and their names must not contain spaces.
  • Rules are defined with := and cases are separated by the pipe character.
  • A rule can span multiple lines (any whitespace character after the first one is ignored, as in e.g. HTML) and must end by a semicolon.
  • Terminal symbols are defined by typing them directly in a rule, or through regular expressions and begin with the ^ (hat) character. The example above shows both cases: the + symbol is typed directly into the rules, while the terminal symbol <num> is defined with a regex. Look out:
    • If a space needs to be used in the regular expression, it must be declared by using the regex sequence \s, and not by putting a space.
    • Beware not to put an extra space before the ending semicolon, or that space will count as part of the regex
    • Caveat emptor: a few corner cases are not covered at the moment, such as a regex that would contain a semicolon.
  • The left-hand side symbol of the first rule found is assumed to be the start symbol. This can be overridden by calling method setStartSymbol() on an instance of the parser.
  • Whitespace acts as a token separator, so there is no need to declare terminal tokens separately. This means that the rule <num> + <num> matches any string with a number, the symbol +, and another number, separated by any number of spaces, including none. This also means that writing 1+2 defines a single token that matches only the string "1+2". When declaring rules, tokens must be separated by a space. Writing (<exp>) is illegal and will throw an exception; one must write ( <exp> ) (note the spaces). However, since whitespace is ignored when parsing, this rule would still match the string "(1+1)".

Some symbols or sequences of symbols, such as :=, |, <, > and ;, have a special meaning and cannot be used directly inside terminal symbols (note that this limitation applies only when parsing a grammar from a text file). However, these symbols can be included by escaping them, i.e. replacing them with their UTF-8 hex code.

  • | can be replaced by \u007c
  • < can be replaced by \u003c
  • < can be replaced by \u003e
  • ; can be replaced by \u003b
  • := can be replaced by \u003a\u003d

The characters should appear as is (i.e. unescaped) in the string to parse.

Building the rules manually

A second way of defining a grammar consists of assembling rules by creating instances of objects programmatically. Roughly:

  • A BnfRule contains a left-hand side that must be a NonTerminalToken, and a right-hand side containing multiple cases that are added through method addAlternative().
  • Each case is itself a TokenString, formed of multiple TerminalTokens and NonTerminalTokens which can be added. Terminal tokens include NumberTerminalToken, StringTerminalToken and RegexTerminalToken.
  • BnfRules are added to an instance of the BnfParser.

Using the parse tree {#tree}

Once a grammar has been loaded into an instance of BnfParser, the parse() method is used to parse a given string and produce a parse tree (or null if the string does not parse). This parse tree can then be explored in two ways:

  1. In a manner similar to the DOM, by calling the getChildren() method of an instance of a ParseNode to get the list of its children (and so on, recursively);
  2. Through the Visitor design pattern. In that case, one creates a class that implements the ParseNodeVisitor interface, and passes this visitor to the ParseNode's acceptPostfix() or acceptPrefix() method, depending on the desired mode of traversal. The sample code shows an example of a visitor (class GraphvizVisitor), which produces a DOT file from the contents of the parse tree.

If your goal is to create some object out of the parse tree, consider using the object builder class to simplify your work.

Partial parsing {#partial}

Partial parsing is a special mode where the input string is allowed to contain non-terminal symbols. For example, consider the following grammar:

<S> := <A> <B> c;
<A> := foo;
<B> := bar | <Z> d;
<Z> := 0 | 1;

In partial parsing mode, the string foo <B> c is accepted by the grammar. In this case, one of the leaf nodes of the resulting parse tree is not a terminal symbol, but rather the non-terminal symbol <B>.

One particular use of partial parsing is the step-by-step verification of partially formed strings. In the previous example, one might create an input string by first writing

<A> <B> c

This string can be checked to be valid by parsing it with partial parsing enabled. Then non-terminal <A> can be expanded, yielding:

foo <B> c

Again, one can check that this string is still syntactically valid. Non-terminal <B> can be expanded to form foo <Z> d c, and then foo 0 d c.

To enable partial parsing, use the method setPartialParsing() of class BnfParser.

Using object builders {#builder}

Many times, the goal of parsing an expression is to create some "object" out of the resulting parse tree. The ParseTreeObjectBuilder class in Bullwinkle simplifies the task of creating such objects.

Suppose for example that you created objects to represent simple arithmetical expressions: there is one class for Add, another for Sub(traction), another for plain Numbers, etc. (See the Examples folder in the sources, where such classes are indeed shown in ArithExp.java.) You can create and nest such objects programmatically, for example to represent 10+(6-4):

ArithExp a = new Add(new Num(10), new Sub(new Num(6), new Num(4));

Suppose you created a simple grammar to represent such expressions in "forward" Polish notation, such as this:

<exp> := <add> | <sub> | <num>;
<add> := + <exp> <exp>;
<sub> := - <exp> <exp>;
<num> := ^[0-9]+;

Using such a grammar, the previous expression would be written as + 10 - 6 4. You would like to be able to instantiate ArithExp objects from expressions following this syntax.

The ParseTreeObjectBuilder makes such a task simple. It performs a postfix traversal of a parse tree and maintains a stack of arbitrary objects. When visiting a parse node that corresponds to a non-terminal token, such as <foo>, it looks for a method that handles this symbol. This is done by adding an annotation @Builds to the method, as follows:

@Builds(rule="<foo>")
public void myMethod(Stack<Object> stack) { ...

The object builder calls this method, and passes it the current contents of the object stack. It is up to this method to pop and push objects from that stack, in order to recursively create the desired object at the end. For example, in the grammar above, the code to handle token <add> would look like:

@Builds(rule="<add>")
public void handleAdd(Stack<Object> stack) {
  ArithExp e2 = (ArithExp) stack.pop();
  ArithExp e1 = (ArithExp) stack.pop();
  stack.pop(); // To remove the "+" symbol
  stack.push(new Add(e1, e2));
}

Since the builder traverses the tree in a postfix fashion, when a parse node for <add> is visited, the object stack should already contain the ArithExp objects created from its two operands. As a rule, each method should pop from the stack as many objects as there are tokens in the corresponding case in the grammar. For example, the rule for <add> has three tokens, and so the method handling <add> pops three objects.

The full example for this parser can be found in BuildExampleStack in the Examples project.

As one can see, it is possible to create object builders that read expressions in just a few lines of code. This can be even further simplified using the pop and clean parameters. Instead of popping objects manually, and pushing a new object back onto the stack, one can use the pop parameter to ask for the object builder to already pop the appropriate number of objects from the stack. The method for <add> would then become:

@Builds(rule="<add>", pop=true)
public ArithExp handleAdd(Object ... parts) {
  return new Add((ArithExp) parts[1], (ArithExp) parts[2]);
}

Notice how this time, the method's arguments is an array of objects; in that case, the array has three elements, corresponding to the three tokens of the <add> rule. The first is the "+" symbol, and the other two are the ArithExp objects created from the two sub-expressions. Similarly, instead of pushing an object to the stack, the method simply returns it; the object builder takes care of pushing it. By not accessing the contents of the stack directly, it is harder to make mistakes.

As a further refinement, the clean option can remove from the arguments all the objects that match terminal symbols in the corresponding rule. Consider a grammar for infix arithmetical expressions, where parentheses are optional around single numbers. This grammar would look like:

<exp> := <add> ...
<add> := <num> + <num> | ( <exp> ) + <num> | <num> + ( <exp> ) ...

This time, the rules for each operator must take into account whether any of their operands is a number or a compound expression. The code handling <add> would be more complex, as one would have to carefully pop an element, check if it is a parenthesis, and if so, take care of popping the matching parenthesis later on, etc. However, one can see that each case of the rule has exactly two non-terminal tokens, and that both are ArithExp. Using the clean option in conjunction with pop, the code for handling <add> becomes identical as before:

@Builds(rule="<add>", pop=true, clean=true)
public ArithExp handleAdd(Object ... parts) {
  return new Add((ArithExp) parts[0], (ArithExp) parts[1]);
}

The array indices become 0 and 1, since only the two ArithExp objects remain as the arguments. Again, a full example can be found in the Examples folder, inside BuildExamplePop.java.

Command-line usage {#cli}

The project comes with bullwinkle.jar, a file that can be used either as a library inside a Java program (as described above), or as a stand-alone command-line application. In that case, the application reads the grammar definition from a file, a string to parse either from the standard input or from another file, and writes to the standard output the resulting parse tree. This tree can then be read by another application.

Command-line usage is as follows:

java -jar bullwinkle.jar [options] grammar [file]

where grammar is the path to a file describing the grammar to use, and file is an optional filename containing the string to be parsed. If no file is given, the string will be read from the standard input.

Options are:

-f x, --format x : Output with format x. Supported values are xml, txt and dot. See below for a description of these formats.

-v x : Set verbosity to level x (0 = no messages are printed).

Three output formats are supported directly.

XML

In the XML format, non-terminal symbols are converted into tags, and terminal tokens are surrounded by the <token> element. In the above example, the expression 3 + 4 becomes the following XML structure:

<parsetree>
  <exp>
    <add>
      <num>
        <token>
          3
        </token>
      </num>
      <token>
        +
      </token>
      <num>
        <token>
          4
        </token>
      </num>
    </add>
  </exp>
</parsetree>

Indented text

Indented text merely outputs terminal and non-terminal tokens, indenting any subtree by one space, as follows:

exp
 add
  num
   token
    3
  token
   +
  token
  num
   token
    4

DOT

The DOT format produces a text file suitable for use with the Graphviz package. The picture shown earlier was produced in this way.

Projects that use Bullwinkle {#usage}

About the author {#about}

Bullwinkle was written by Sylvain Hallé, Associate Professor at Université du Québec à Chicoutimi, Canada. It arose from the need to experiment with various grammars without requiring compilation, as with classical parser generators.

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].