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acmarrs / ColorBanding

Licence: BSD-3-Clause License
A simple D3D12 sample demonstrating how to use white and blue noise to eliminate color banding.

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Color Banding

A simple D3D12 sample application that demonstrates how to use white and blue noise to dither, mitigating color banding when rendering in SDR. To learn more, see the blog post at: http://www.visualextract.com/posts/color-banding/

After building and running the code, first thing I recommend you do is load up the Nsight Graphics project file (ColorBanding.nsight-gfxproj), and capture a frame of the application running. This will provide a clear view of exactly what is happening as the application is running. Download Nsight Graphics here.

Requirements

  • Windows 10 v1809, "October 2018 Update" (RS5) or later
  • Windows 10 SDK v1809 (10.0.17763.0) or later. Download it here, or install with the Visual Studio Installer.
  • Visual Studio 2017, 2019, or VS Code

Command Line Arguments

  • -width [integer] specifies the width (in pixels) of the rendering window
  • -height [integer] specifies the height (in pixels) of the rendering window
  • -vsync [0|1] specifies whether vsync is enabled or disabled

Release Mode

Licenses and Open Source Software

See LICENSE.txt

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