All Projects → RustAudio → coreaudio-sys

RustAudio / coreaudio-sys

Licence: MIT license
Raw bindings to the OSX CoreAudio framework generated by bindgen (see coreaudio-rs for a more rust-esque wrapper).

Programming Languages

rust
11053 projects

coreaudio-sys Actions Status Crates.io Crates.io docs.rs

Raw bindings to Apple's Core Audio API for macos and iOS generated using rust-bindgen. coreaudio-rs is an attempt at offering a higher level API around this crate.

Cross Compiling

Rust Cross has a good explanation of how cross-compiling Rust works in general. While the author of Rust Cross advises against it, it is perfectly possible to cross-compile Rust for MacOS on Linux. OSXCross can be used to create a compiler toolchain that can compile for MacOS on Linux.

Environment Variables

When cross-compiling for MacOS on Linux there are two environment variables that are used to configure how coreaudio-sys finds the required headers and libraries. The following examples assume that you have OSXCross installed at /build/osxcross.

COREAUDIO_SDK_PATH

This tell coreaudio-sys where to find the MacOS SDK:

export COREAUDIO_SDK_PATH=/build/osxcross/target/SDK/MacOSX10.11.sdk
Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].