nystudio107 / Craft
Programming Languages
About nystudio107/craft
This is an alternate scaffolding package for Craft 3 CMS projects to Pixel & Tonic's canonical craftcms/craft package.
The project is based on Craft CMS using a unique templates/_boilerplate
system for web/AJAX/AMP pages, and implements a number of technologies/techniques:
- Docker Docker is used for local development; see Setting Up Local Dev below for details
- A base Twig templating setup as described in An Effective Twig Base Templating Setup
- webpack 5 is used for the build system as per An Annotated webpack 4 Config for Frontend Web Development
- TypeScript for strictly typed JavaScript code
- Vue.js 3.0 is used for some of the interactive bits on the website, and Vue.js 3.x allows us to leverage the Composition API
- Tailwind CSS for the site-wide CSS with CSS splitting as per the Speeding Up Tailwind CSS Builds article
- JSON-LD structured data as per Annotated JSON-LD Structured Data Examples
- Google AMP versions of the podcast episode and other pages
- Image transforms are done via a Serverless Image Handler lambda function, as described in the Setting Up Your Own Image Transform Service article
- Static assets are stored in AWS S3 buckets with CloudFront as the CDN, as per the Setting Up AWS S3 Buckets + CloudFront CDN for your Assets article
- Implements a Service Worker via Google's Workbox as per Service Workers and Offline Browsing
- Critical CSS as per Implementing Critical CSS on your website
- Frontend error handling as per Handling Errors Gracefully in Craft CMS
- A custom site module as per Enhancing a Craft CMS 3 Website with a Custom Module
- CLI-based queue as per Robust queue job handling in Craft CMS
- FastCGI Static Cache as per Static Page Caching with Craft CMS
- buddy.works atomic deployments
...and probably a bunch of other stuff too.
The following Craft CMS plugins are used on this site:
- FastCGI Cache Bust - to bust the FastCGI cache whenever entries are modified
-
ImageOptimize - for the optimized images and
srcset
s used on the site - Minify - to minify the HTML and inline JS/CSS
- Retour - for setting up 404 redirects
- SEOmatic - for handling site-side SEO
-
Twigpack - for loading webpack-generated
manifest.json
resources in a modern way - Typogrify - for smart quotes and other typographic ligatures
- Webperf - for monitoring web performance
You can read more about it in the Setting up a New Craft 3 CMS Project article.
Using nystudio107/craft
This project package works exactly the way Pixel & Tonic's craftcms/craft package works; you create a new project by first creating & installing the project:
composer create-project nystudio107/craft PATH --no-install
Make sure that PATH
is the path to your project, including the name you want for the project, e.g.:
composer create-project nystudio107/craft craft3 --no-install
We use --no-install
so that the composer packages for the root project are not installed.
Setting Up Local Dev
You'll need Docker desktop for your platform installed to run the project in local development
- Set up a
.env
file in thecms/
directory, based off of the providedexample.env
- Set up a
.env.sh.
file in thescripts/
directory, based off of the providedexample.env.sh
- Start up the site with
docker-compose up
(the first build will be somewhat lengthy) - Navigate to
http://localhost:8000
to use the site; thewebpack-dev-server
runs off ofhttp://localhost:8080
The CP login credentials are initially set as follows:
Login: [email protected]
Password: letmein
Obviously change these to whatever you like as needed
N.B.: Without authorization & credentials (which are private), the ./docker_pull_db.sh
will not work. It's provided here for instructional purposes
To update to the latest Composer packages (as constrained by the cms/composer.json
semvers), do:
rm cms/composer.lock
docker-compose up
To update to the latest npm packages (as constrained by the buildchain/package.json
semvers), do:
rm buildchain/package-lock.json
docker-compose up
To use Xdebug with VSCode install the PHP Debug extension and use the following configuration in your .vscode/launch.json
:
{
"version": "0.2.0",
"configurations": [
{
"name": "Listen for Xdebug",
"type": "php",
"request": "launch",
"port": 9003,
"log": true,
"externalConsole": false,
"pathMappings": {
"/var/www/project/cms": "${workspaceRoot}/cms"
},
"ignore": ["**/vendor/**/*.php"]
}
]
}
Below is the entire intact, unmodified README.md
from Pixel & Tonic's craftcms/craft:
.....
About Craft CMS
Craft is a flexible and scalable CMS for creating bespoke digital experiences on the web and beyond.
It features:
- An intuitive Control Panel for administration tasks and content creation.
- A clean-slate approach to content modeling and front-end development.
- A built-in Plugin Store with hundreds of free and commercial plugins.
- A robust framework for module and plugin development.
Learn more about it at craftcms.com.
Tech Specs
Craft is written in PHP (7+), and built on the Yii 2 framework. It can connect to MySQL (5.5+) and PostgreSQL (9.5+) for content storage.
Installation
See the following documentation pages for help installing Craft 3:
Popular Resources
- Documentation – Read the official docs.
- Guides – Follow along with the official guides.
- #craftcms – See the latest tweets about Craft.
- Discord – Meet the community.
- Stack Exchange – Get help and help others.
- CraftQuest – Watch unlimited video lessons and courses.
- Craft Link List – Stay in-the-know.
- nystudio107 Blog – Learn Craft and modern web development.