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ClemGG / Dialogue-Node-System

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A Dialogue Node System realized in Unity 2021.1.11.

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Dialogue-Node-System

The prototype of a Dialogue Node System realized in Unity 2021.1.11.

Core features

  1. Multiple nodes available:
  • Character Node and Replique Node (to add characters and text lines as well as audio),
  • Background Node and UI Node (to change the background image and to apply effects to the UI),
  • Support for branching dialogues (BranchNode for logic, ChoiceNode for multiple answers, conditional StartNodes to start the dialogue at different points),
  • Support for sortable event callbacks with the EventNode,
  1. Flexible save system with .CSV files,
  2. Ability to write dialogue in multiple langugages,
  3. A demo example scene,
  4. Support for controller and keyboard inputs.

Screenshots

Dialogue Node System showcase editor3 1 2 3

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