All Projects → sll552 → Discordbee

sll552 / Discordbee

Licence: apache-2.0
MusicBee plugin that updates your Discord status with the currently playing track

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Github All Releases AppVeyor GitHub license

DiscordBee

MusicBee plugin that updates your Discord status with the currently playing track

Installation

Just copy all plugin files into your MusicBee Plugins directory (usually "C:\Program Files (x86)\MusicBee\Plugins").

Microsoft Store Version of MusicBee

If you are using the Store version of MusicBee please use the "Add Plugin" button in MusicBee -> Settings -> Plugins and select the latest release .zip. It may display an error message (something like "... initialise Method not found ..."), ignore it and restart MusicBee. The Plugin should be loaded now.

Usage

After installing the plugin start MusicBee and your Discord status should be showing informations about your current song.

The Discord API has a 15s rate limit, so it can take up to 15s for a status change to actually show in Discord.

Configuration

Settings

You can configure what is displayed in your profile by opening the plugin settings in MusicBee "Edit -> Preferences -> Plugins -> DiscordBee -> Configure".

The settings window is designed after the Discord profile view and has all elements editable with the default values preloaded. You can use all metadata fields that MusicBee provides in your custom strings. All valid metadata fields in square brackets will be replaced by the values of the currently playing song.

To see which fields are available press the "Placeholders" button and a window will open containing a table with all fields and their values for the current song.

You can also change which characters are treated as seperators. Seperator characters will be stripped in certain conditions e.g. a field is empty and the seperator would be at the end.

If you are unhappy with your changes, you can always restore the defaults and save again.

Screenshots

Small presence Profile

Contributing

Feel free to send pull requests or open issues. The project is a Visual Studio 2017 Solution.

Libraries and Assets used

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