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effekseer / EffekseerForUnity

Licence: MIT license
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EffekseerForUnity

This is the Effekseer's runtime plugin for Unity.
You will be able to show the effects that was created with Effekseer.

Unity向けEffekseer実行プラグインです。
Effekseerで作成したエフェクトをUnityで表示することができます。

MacOS環境について

Be sure to read this document before using EffekseerForUnity.

必ずこのドキュメントを読んだ後に、EffekseerForUnityを使用してください。

UnityPackage

If you are compiling on a Mac, we recommend getting Effekseer via PackageManager.

もし、Macでコンパイルする場合、PackageManager経由でEffekseerを取得することを勧めます。

https://github.com/effekseer/EffekseerForUnity_Release.git?path=Assets/Effekseer

Links

Help

How to develop

Clone the source code

git clone https://github.com/effekseer/EffekseerForUnity
cd EffekseerForUnity
git submodule update --init

Build binaries

You need to build native binaries.

Windows

Visual Studio 2017 or later is required.

Execute Dev/Cpp/windows/Build.bat

macOS(iOS)

Execute Dev/Cpp/macosx/Build.sh

Android

NDK is required.

Execute Dev/Cpp/android/Build.bat

WebGL

emscripten, MinGW and Visual Studio 2017 or late are required.

Execute Dev/Cpp/webgl/Build.bat

Edit native codes

Windows

Install cmake and call Dev/Cpp/windows/GenerateProjects.bat

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