All Projects → zyedidia → generic

zyedidia / generic

Licence: MIT License
An experimental collection of generic data structures written in Go.

Programming Languages

go
31211 projects - #10 most used programming language
Makefile
30231 projects

Generic Data Structures

This project is currently in-progress and the API is not stable. A stable version will be released when Go 1.18 is released. Currently this serves as an experiment to get familiar with Go's generics, and figure out what approaches for using them are best.

With the release of Go 1.18, it will be possible to implement generic data structures in Go. This repository contains some data structures I have found useful implemented with generics. See the individual directories for more information about each data structure.

  • avl: an AVL tree.
  • btree: a B-tree.
  • cache: a wrapper around map[K]V that uses a maximum size and evicts elements using LRU when full.
  • hashmap: a hashmap with linear probing. The main feature is that the hashmap can be efficiently copied, using copy-on-write under the hood.
  • hashset: a hashset that uses the hashmap as the underlying storage.
  • interval: an interval tree, implemented as an augmented AVL tree.
  • list: a doubly-linked list.
  • rope: a generic rope, which is similar to an array but supports efficient insertion and deletion from anywhere in the array. Ropes are typically used for arrays of bytes, but this rope is generic.
  • stack: a LIFO stack.
  • trie: a ternary search trie.
  • queue: a First In First Out (FIFO) queue.

The package also includes support for iterators, in the iter subpackage. Most data structures provide an iterator API, which can be used with some convenience functions in iter.

See each subpackage for documentation and examples. The top-level generic package provides some useful types and constraints. See DOC.md for documentation. There are still some issues with documentation generation for generic functions. Hopefully these will be resolved by the Go team in the coming months.

Discussion

We are in the early stages of generics in Go and it is not clear what the best practices are. This project is an attempt to become familiar with Go's generics and determine what works well and what doesn't. If you have feedback on the implementation, please open an issue for further discussion.

Some notes:

  • Iterators: the iter package provides an API for data structures to return iterators. The main use of this is to loop over all elements in a data structure and apply some function. Is this better than just returning all key-value pairs as a slice, or using a .Each(callback) function? In some cases, the iterator can be lazy, which is better than returning a slice because the slice has to be pre-computed. But for other data structures (especially trees), it is difficult to make a lazy iterator, and the iterator doesn't provide much benefit (has to either pre-allocate a slice of results, or allocate many function closures). The .Each approach doesn't ever allocate anything but is less flexible than the other approaches. At the moment I am not sure iterators are worth having.

  • Supporting custom key types: I originally used wrappers and constraints to handle custom key types, but after trying out operator functions (passing less, hash, equals functions during construction), I think this provides a better unification between supporting custom types and primitive types. One downside is that there is a bit of additional boilerplate when creating a new data structure that uses primitive types, but this is quite minimal.

Contributing

There are more data structures that may be useful to have, such as bloom filters, queues, graph representations, and more kinds of search trees. If you would like to contribute a data structure please let me know.

It would also be useful to have comprehensive benchmarks for the data structures, comparing to standard library implementations when possible, or just on their own. Benchmarks will also allow us to profile and optimize the implementations.

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].