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coderespawn / haste-plugin-ue4

Licence: MIT License
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Haste Plugin - UE4 Editor Mode for Rapid Mesh Placement

Haste is a Custom Unreal Engine 4 Editor Mode that lets you place static meshes all over your map with point and click

Usage

  1. Enter Haste Edit Mode by selecting the Haste tab in the editor Imgur

  2. Select one or more meshes from the content browser that you would like to place on the map Imgur

  3. Hover the mouse over the viewport and click to place the mesh Imgur

  4. Use the mouse wheel to rotate the mesh cursor

Installation

  • Create a folder named Plugins in your UE4 game root directory
  • Extract the contents of this repository into a directory named Haste
  • The final directory structure should look like this

Imgur

Example

cd ShooterGame
mkdir Plugins
cd Plugins
git clone https://github.com/coderespawn/haste-plugin-ue4.git Haste

This would create a folder named Haste inside the Plugins folder and clone the repository into it

Example (if your main game code is already in git)

You can clone the plugin into your game's existing git repository as a sub module

cd ShooterGame
mkdir Plugins
git submodule add https://github.com/coderespawn/haste-plugin-ue4.git Plugins/Haste
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