All Projects → igorseabra4 → HeroesPowerPlant

igorseabra4 / HeroesPowerPlant

Licence: other
Level editor for Sonic Heroes (PC, GameCube, XBOX, PS2) and Shadow the Hedgehog (GameCube, XBOX, PS2). Integrates editors for various file types with a 3D view of the stage.

Programming Languages

C#
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MAXScript
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HLSL
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Heroes Power Plant

Heroes Power Plant is a level editor for Sonic Heroes and Shadow the Hedgehog created in Microsoft Visual Studio using C# with SharpDX as a Direct3D wrapper. It requires .NET 6 and DirectX 11 (feature level 11.0) to run.

Prerequisites

If the direct runtime links do not function sometime in the future, consider using the following static link: https://dotnet.microsoft.com/download/dotnet/6.0

Guide

Please see the Heroes Power Plant Wiki for a complete guide on using the tool, as well as creating custom stages for Sonic Heroes and Shadow the Hedgehog.

Editors Included

  • Level Editor - Sonic Heroes (PC, Xbox, GameCube) and Shadow the Hedgehog (Xbox, GameCube)
  • Visibility Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)
  • Collision Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)
  • Object Layout Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)
  • Camera Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)
  • Start/Ending/Bragging Position Editor - Sonic Heroes PC only, use with Reloaded II Stage Injector
  • Spline Editor - for Sonic Heroes PC only, use with Generic Stage Injection Mod
  • Particle (PTCL) Editor - Sonic Heroes (all platforms)
  • Texture Pattern (TXC) Editor - Sonic Heroes (all platforms)
  • Light Editor - Sonic Heroes (all platforms), Shadow the Hedgehog (all platforms)
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