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Flutterish / Hitokori

Licence: MIT License
A custom osu! ruleset based on a dance of fire and ice

Programming Languages

C#
18002 projects

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Hitokori

Hitokori ( fire and ice ) is a custom osu! ruleset based on A Dance of Fire and Ice. Click and hold to the rhythm to watch the dance unfold! If you enjoy the ruleset, consider supporting me on ko-fi.

Features

Hitokori offers a variety of mods to spice up gameplay. Most of them are the same ones you'd exect from any other game mode, the unique ones are:

  • Hold Tiles - Adds tiles you need to hold
  • Spin tiles - Adds tiles that you have to press multiple times at the same speed
  • Reverse Spin - Makes the whole playfield spin
  • Triplets - Play with 3 orbitals

Demonstration video ( 0.9 )

Watch it on youtube!

Upcoming remaster

Hitokori was pretty much my first osu!framework project and as such I made a bunch of less than perfect decisions. As such, I decided to rewrite it from ground up and hopefully make it heaps better. If you want to see the progress on it, check out the remaster branch or watch one of the videos demonstrating whats possible: youtube

Installing the gamemode

Open up osu!lazer and go into settings. On the very top, there is a big blue button with "Open osu! folder". In that folder, there is another one called "rulesets". Go into Hitokori releases, download the prebuilt .dll file and paste it there. Restart osu!lazer and you're done!

Note that the ruleset does not automatically update with osu!, you need to overwrite the .dll file each time you want to update Hitokori.

Contributing

All contributions are welcome! Good ones, that is. If you have any ideas how to improve the gamemode or a bug report, don't hesitate and fill out an issue.

If you want to contribute code, do it over a pull request. Make sure to discuss your new ideas over on the issues section to make sure they are actually wanted first. And make sure they work. Thats a pretty important one.

Setup

If you want to contribute code:

  • Fork this repo
  • Make your changes
  • Make a Pull Request
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