prideout / Iphone 3d Programming
sample code from my O'Reilly book
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Programming Languages
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50402 projects - #5 most used programming language
iPhone 3D Samples
Revised May 2010
Get the source code to an individual sample by clicking its screenshot below.
Chapter 1: Quick Start Guide
Chapter 2: Math and Metaphors
Chapter 3: Vertices and Touch Points
Chapter 4: Adding Depth and Realism
Chapter 5: Textures and Image Capture
Chapter 6: Blending and Augmented Reality
Chapter 7: Sprites and Text
Chapter 8: Advanced Lighting and Texturing
Chapter 9: Optimizing
HelloArrow
HelloCone
TouchCone
SimpleWireframe
VertexLighting
PixelLighting
ToonLighting
FancyWireframe
ObjViewer
Textured
TextureFilters
TextureFormats
CameraTexture
TextureAlpha
Stencil
FakeStencil
Antialiasing
Jitter
AaLines
Clouds
Camera
Fps
Haiku
DistanceField
SpriteSheet
SpringyStars
Bumpy
Cubemap
CrudeBloom
GaussianBloom
VertexSkinning
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