All Projects → B3akers → Leagueskinchanger

B3akers / Leagueskinchanger

Licence: mit
Skin changer for League of Legends

LeagueSkinChanger


Mmm yes, chicken

LeagueSkinChanger is internal skin changer for League of Legends.

  • Use any available skin for your champion, or any other in game, enemy or ally.
  • Automatic skins database update.
  • Change skin for lane minions.
  • In-game configuration with ImGui.
  • Configure your jungle mobs skins like baron, red, blue.
  • Change skins anytime and unlimited times in single game.
  • Support for spectator mode.
  • JSON based configuration saving & loading.

Building

  1. Clone the source with git clone --recursive https://github.com/B3akers/LeagueSkinChanger.git
  2. Build in Visual Studio 2017/19 with configuration "Release | x86" (build will fail if set to "x64" or "Debug")

Usage

  1. Use league_skin_injector or inject the resulting DLL into the game yourself.
    • Administrator privilege may be needed if failed to inject.
    • League client can crash if injected before going into arena.
      • A workaround is to not inject until you are in the arena (you will need to be fast to not disrupt the game).
  2. Press Insert to bring up the menu.
  3. Select skin for you, your teammates, enemies, wards, etc.

License

This project is licensed under the MIT license

See the LICENSE file for more details.

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