All Projects → CCBlueX → Liquidbounce

CCBlueX / Liquidbounce

Licence: gpl-3.0
A free mixin-based injection hacked client for Minecraft using Minecraft Forge

Programming Languages

kotlin
9241 projects

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LiquidBounce

A free mixin-based injection hacked-client for Minecraft using FabricMC.

Website: https://liquidbounce.net
Forum: https://forums.ccbluex.net
Discord: https://discord.gg/gdQ82He
YouTube: https://youtube.com/CCBlueX
Twitter: https://twitter.com/CCBlueX

Issues

If you notice any bugs or missing features, you can let us know by opening an issue here.

License

This project is subject to the GNU General Public License v3.0. This does only apply for source code located directly in this clean repository. During the development and compilation process, additional source code may be used to which we have obtained no rights. Such code is not covered by the GPL license.

For those who are unfamiliar with the license, here is a summary of its main points. This is by no means legal advice nor legally binding.

You are allowed to

  • use
  • share
  • modify

this project entirely or partially for free and even commercially. However, please consider the following:

  • You must disclose the source code of your modified work and the source code you took from this project. This means you are not allowed to use code from this project (even partially) in a closed-source (or even obfuscated) application.
  • Your modified application must also be licensed under the GPL

Do the above and share your source code with everyone; just like we do.

Setting up a Workspace

LiquidBounce is using Gradle, so make sure that it is installed properly. Instructions can be found on Gradle's website.

  1. Clone the repository using git clone https://github.com/CCBlueX/LiquidBounce.
  2. CD into the local repository folder.
  3. Open the folder as a Gradle project in your IDE.
  4. Execute the command gradlew genSources
  5. Run client

Additional libraries

Mixins

Mixins can be used to modify classes at runtime before they are loaded. LiquidBounce is using it to inject its code into the Minecraft client. This way, we do not have to ship Mojang's copyrighted code. If you want to learn more about it, check out its Documentation.

Contributing

We appreciate contributions. So if you want to support us, feel free to make changes to LiquidBounce's source code and submit a pull request.

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].