All Projects → Lukkit → Lukkit

Lukkit / Lukkit

Licence: MIT License
Lukkit allows developers to create plugins for the Spigot API in an efficient and effective manner using the Lua scripting language. Detailed documentation makes getting started with Lukkit super simple.

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java
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Lukkit

Lukkit allows developers and server administrators to create plugins for the Spigot API with ease using the Lua scripting language. The language is simple and can be quickly picked up, even by beginners.

NOTE: Lukkit is being rewritten so PR's will not be accepted. If you have an issue you're welcome to accept it if it could also impact v3.

UnwrittenFun was the original author behind Lukkit. However, he abandoned the project and jammehcow took over a couple years later. He was able to update the project to 1.11.2, but lacked the time and motivation to continue maintaining the project himself. Because of this, Lukkit has been in the hands of a number of developers since jammehcow, but has now landed in the hands of AL_1 and Artex Development.

The Lukkit Discord guild can be found here.

Documentation

There have been numerous updates and changes made to Lukkit since the original documentation for both Lukkit v1.1.3 and Lukkit v2.0 had been released. In order to keep the documentation updated and in the best interest of users, the documentation has been moved from using the GitHub wiki to using GitBook.

The documentation can be found on here and on GitHub.

Branch Conventions

Lukkit follows a set of branch conventions that make it easier for developers and contributors to manage the project.

  • master contains the latest released version of Lukkit.
  • develop is the active development branch. Upon a release, this will be merged into master.
  • patch-x.x.x will be created with the appropriate version in the branch name when a patch release is in development. For example, if there is an issue in the v2.0 release and features for v2.1.0 are in the develop branch, we will pull v2.0 into a new branch, fix the issue, merge into both master and develop and then create a release from master. This will avoid incomplete features for the next milestone being incorporated into a patch.
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