All Projects → maajor → Marschner Hair Unity

maajor / Marschner Hair Unity

Licence: mit
Implement Marschner Shading Model In Unity

Labels

Projects that are alternatives of or similar to Marschner Hair Unity

Cubism Shader
A shader that creates a cubism effect based on voronoi segmentation in Unity 3d
Stars: ✭ 34 (-44.26%)
Mutual labels:  shaderlab
Post Processing Demo
Demo for post-processing implement in Unity.
Stars: ✭ 42 (-31.15%)
Mutual labels:  shaderlab
X Postprocessing Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Stars: ✭ 1,079 (+1668.85%)
Mutual labels:  shaderlab
Unity Cubeprojector
Stars: ✭ 38 (-37.7%)
Mutual labels:  shaderlab
Mateimageeffects
Post screen effects for Unity
Stars: ✭ 39 (-36.07%)
Mutual labels:  shaderlab
Xrinteractiondemo
XR Interaction Toolkit examples for AR and VR.
Stars: ✭ 47 (-22.95%)
Mutual labels:  shaderlab
Npr
NPREffect
Stars: ✭ 32 (-47.54%)
Mutual labels:  shaderlab
Uchromakey
Chroma key shader asset for Unity
Stars: ✭ 58 (-4.92%)
Mutual labels:  shaderlab
Arfoundation vfx
AR Foundation setup for URP and VFX graph
Stars: ✭ 41 (-32.79%)
Mutual labels:  shaderlab
Tiled Directional Flow
A shader to control the direction water flows based on a flow map in Unity.
Stars: ✭ 54 (-11.48%)
Mutual labels:  shaderlab
Sprites Outline
Outline effect for Unity SpriteRenderer
Stars: ✭ 39 (-36.07%)
Mutual labels:  shaderlab
Unity Grabsquares Effect
Unity GrabSquares Effect
Stars: ✭ 39 (-36.07%)
Mutual labels:  shaderlab
Distortionimageeffect
An image effect based distortion/heat effect that doesn't use grab pass
Stars: ✭ 51 (-16.39%)
Mutual labels:  shaderlab
Uiblur
UI Blur Shader
Stars: ✭ 35 (-42.62%)
Mutual labels:  shaderlab
Nnao
Neural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion
Stars: ✭ 57 (-6.56%)
Mutual labels:  shaderlab
Stanford Bunny Fur With Unity
Using the Geometry Shader to generate fur on GPU.
Stars: ✭ 33 (-45.9%)
Mutual labels:  shaderlab
Anisotropichair
Stars: ✭ 46 (-24.59%)
Mutual labels:  shaderlab
Unity Custom Rendering Pipline
A custom rendering pipeline(not SRP)'s practice & implement
Stars: ✭ 58 (-4.92%)
Mutual labels:  shaderlab
Unityimageeffects
Post Processing Effects for Unity
Stars: ✭ 57 (-6.56%)
Mutual labels:  shaderlab
Unityrestclient
A Restful Client For Unity3d Developers
Stars: ✭ 53 (-13.11%)
Mutual labels:  shaderlab

Marschner-Hair-Unity

Several hair shading model implemented in Unity.

  • implementation of Epic's Physically Based Hair Shading in Unreal
    which is based on Marschner's Light scattering from human hair fibers

  • implementation of Yan's An Efficient and Practical Near and Far Field Fur Reflectance Mode
    which is a modified version of Marschner's hair

  • Haircard and furshell version of shader

With some furball model made by myself in houdini

With hair model made by myself using Ornatrix

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].