All Projects → liabru → Matter Js

liabru / Matter Js

Licence: mit
a 2D rigid body physics engine for the web ▲● ■

Programming Languages

javascript
184084 projects - #8 most used programming language

Projects that are alternatives of or similar to Matter Js

Planck.js
2D JavaScript Physics Engine
Stars: ✭ 4,149 (-66.87%)
Mutual labels:  physics-engine, canvas, rigid-bodies
Nphysics
2 and 3-dimensional rigid body physics engine for Rust.
Stars: ✭ 1,530 (-87.78%)
Mutual labels:  physics-engine, physics, rigid-bodies
Litiengine
LITIENGINE 🕹 The pure 2D java game engine.
Stars: ✭ 384 (-96.93%)
Mutual labels:  game-engine, physics-engine
Game
⚔️ An online JavaScript 2D Medieval RPG.
Stars: ✭ 388 (-96.9%)
Mutual labels:  game-engine, canvas
Coord Rs
[deprecated] A simple, ergonomic vector mathematics crate for Rust
Stars: ✭ 18 (-99.86%)
Mutual labels:  game-engine, physics
Melonjs
a fresh & lightweight javascript game engine
Stars: ✭ 3,721 (-70.28%)
Mutual labels:  game-engine, canvas
Limonengine
3D FPS game engine with full dynamic lighting and shadows
Stars: ✭ 331 (-97.36%)
Mutual labels:  game-engine, physics
Hex Engine
A modern 2D game engine for the browser.
Stars: ✭ 558 (-95.54%)
Mutual labels:  game-engine, canvas
Libbulletjme
A JNI interface to Bullet Physics and V-HACD
Stars: ✭ 55 (-99.56%)
Mutual labels:  physics, rigid-bodies
Specs Physics
nphysics integration for the Specs entity component system
Stars: ✭ 94 (-99.25%)
Mutual labels:  physics-engine, physics
Helixjs
A Javascript 3D game engine.
Stars: ✭ 84 (-99.33%)
Mutual labels:  game-engine, physics
Micro Racing
🚗 🏎️ 🎮 online 3D multiplayer neural networks based racing game
Stars: ✭ 100 (-99.2%)
Mutual labels:  physics-engine, canvas
ign-physics
Abstract physics interface designed to support simulation and rapid development of robot applications.
Stars: ✭ 40 (-99.68%)
Mutual labels:  physics, physics-engine
kosm
Kosm for Android source code
Stars: ✭ 33 (-99.74%)
Mutual labels:  physics, physics-engine
Taro
A lightweight 3D game engine for the web.
Stars: ✭ 345 (-97.24%)
Mutual labels:  physics, canvas
Torque
2d 纯计算高性能刚体物理引擎
Stars: ✭ 62 (-99.5%)
Mutual labels:  physics, physics-engine
Py3ODE
Port of PyODE for Python 3
Stars: ✭ 29 (-99.77%)
Mutual labels:  physics, physics-engine
Legion-Engine
Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
Stars: ✭ 502 (-95.99%)
Mutual labels:  physics, physics-engine
Soul Engine
Physically based renderer and simulation engine for real-time applications.
Stars: ✭ 37 (-99.7%)
Mutual labels:  game-engine, physics-engine
Physics3d
A 3D physics engine
Stars: ✭ 101 (-99.19%)
Mutual labels:  physics-engine, physics

Matter.js

Matter.js is a JavaScript 2D rigid body physics engine for the web

brm.io/matter-js

DemosGalleryFeaturesPluginsInstallUsageExamplesDocsWikiReferencesLicense

Build Status

Demos


Gallery

See how others are using matter.js physics

Features

  • Rigid bodies
  • Compound bodies
  • Composite bodies
  • Concave and convex hulls
  • Physical properties (mass, area, density etc.)
  • Restitution (elastic and inelastic collisions)
  • Collisions (broad-phase, mid-phase and narrow-phase)
  • Stable stacking and resting
  • Conservation of momentum
  • Friction and resistance
  • Events
  • Constraints
  • Gravity
  • Sleeping and static bodies
  • Plugins
  • Rounded corners (chamfering)
  • Views (translate, zoom)
  • Collision queries (raycasting, region tests)
  • Time scaling (slow-mo, speed-up)
  • Canvas renderer (supports vectors and textures)
  • MatterTools for creating, testing and debugging worlds
  • World state serialisation (requires resurrect.js)
  • Cross-browser and Node.js support (Chrome, Firefox, Safari, IE8+)
  • Mobile-compatible (touch, responsive)
  • An original JavaScript physics implementation (not a port)

Install

You can install using package managers npm and Yarn using:

npm install matter-js

Alternatively you can download a stable release or try the latest experimental alpha build (master) and include the script in your web page:

<script src="matter.js" type="text/javascript"></script>

Webpack

Some webpack configs including the default may impact your project's performance during development, for a solution see issue.

Usage

Visit the Getting started wiki page for a minimal usage example which should work in both browsers and Node.js.
Also see the Running and Rendering wiki pages, which show how to use your own game and rendering loops.

Tutorials

See the list of tutorials.

Examples

See the examples directory which contains the source for all demos.
There are even more examples on codepen.

Plugins

The engine can be extended through plugins, see these resources:

Documentation

See the API Documentation and the wiki

Building and Contributing

To build you must first install node.js, then run

npm install

This will install the required build dependencies, then run

npm run dev

to spawn a development server. For information on contributing see CONTRIBUTING.md.

Changelog

To see what's new or changed in the latest version, see the changelog.

References

See the wiki page on References.

License

Matter.js is licensed under The MIT License (MIT)
Copyright (c) 2014 Liam Brummitt

This license is also supplied with the release and source code.
As stated in the license, absolutely no warranty is provided.

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].