All Projects → 0ldsk00l → Nestopia

0ldsk00l / Nestopia

Licence: other
Cross-platform Nestopia emulator core with a GUI

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About

This project is a fork of the original Nestopia source code, plus the Linux port. The purpose of the project is to make sure people who want a standalone GUI for the Nestopia emulator have this option available.

Current Project Goals:

  • Move the GTK build to a simple UI on top of a community maintained core
  • Merge win32 sources back into main project and set up CI builds for Windows binaries
  • Allow loading different forks/revisions of the emulator core (Maybe)

Contributing/Issues:

  • Contributions will be reviewed for anything related to the standalone GUI builds
  • Issues related to core emulation will be closed. This project no longer maintains the core emulator.
  • When not using a tagged release, please understand that the code is volatile and nothing is set in stone.

The following platforms are supported:

  • Linux, BSD, Windows

Libretro notes: The libretro port is no longer maintained in this repo, and is now maintained by the libretro community. For libretro-specific issues, please use the libretro repository: https://github.com/libretro/nestopia

This project depends on the following libraries: gtk3, libsdl2, libepoxy, libarchive, zlib

Installing Dependencies

Install dependencies required for building on Debian-based Linux distributions:

apt-get install build-essential autoconf autoconf-archive automake autotools-dev libgtk-3-dev libsdl2-dev libepoxy-dev libarchive-dev zlib1g-dev

GTK Build

To build using Autotools (optional arguments in square brackets):

autoreconf -vif
./configure [--enable-doc]
make

Optionally:

make install

Win32 Build

To build the win32 solution with Visual Studio 2010:

  1. Ensure you have the DirectX 9 SDK
  2. Manually zip NstDatabase.xml to the destination source/core/database/NstDatabase.zip
  3. Open projects/nestopia.sln
  4. Build in release mode
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