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oddbird / oddsite

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Old (unused) OddBird site

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OddBird

Development setup

Install Node.js

The project-local versions of Node.js and yarn can be downloaded and unpacked locally (in the git-ignored node/ directory), so you don't have to install it system-wide (and possibly conflict with other projects wanting other Node versions).

To download and install the project-local version of Node (and yarn):

bin/unpack-node

Next you need to make sure that whenever you are working on OddSite, you use that OddSite-specific Node instead of any system-wide Node you may have. Updating your PATH will achieve that:

export ODDSITE=$HOME/projects/oddsite
export PATH=$ODDSITE/node/bin:$ODDSITE/node_modules/.bin:$PATH

Make sure you adjust the first line to match the actual directory where your clone of the OddSite repo lives (you can run pwd from within the OddSite repo to find out the full path to it).

There are a variety of tools that let you set up environment variables temporarily for a particular "environment" or directory. We use virtualenvwrapper, in which case you can add the above two lines to the bin/postactivate script file inside your OddSite virtualenv directory (if you don't know where that is, you can run cdvirtualenv with your OddSite virtualenv activated to find it). Your PATH will be updated when you workon oddsite and restored when you deactivate.

If you can run which yarn and see a path inside your OddSite repo ending with .../node/bin/yarn, then you've got it set up right and can move on.

Install front-end dependencies

To install the necessary Node dependencies, run yarn. You should re-run this command whenever package.json and/or yarn.lock changes; it's safe to run anytime.

After running yarn, make sure that which gulp returns a path inside your OddSite repo (should end with .../node_modules/.bin/gulp), not a system-wide path. If it doesn't, you may have set your PATH environment variable incorrectly in the last step.

To add or update a front-end package, install the package with yarn add <package_name>@<version> [--dev].

Install back-end dependencies

Local development on this project requires Python 2.7. To install the Python dependencies, run pip install -r requirements.txt (you may want to run this in a virtualenv to isolate it from other Python projects on your system).

Development tasks

In commit messages or pull request titles, we use the following emojis to label which development commands need to be run before serving locally:

  • 📦 (:package:) -> pip install -r requirements.txt
  • 🐈 (:cat2:) -> yarn

When a new version of any OddBird-owned packages (Susy, True, Herman, or Accoutrement-*) is published, run bin/update-subproject-docs to pull their updated documentation into OddSite.

Directory Structure

The site templates are in templates/, content is in content/, and static files are in static/.

To view the site live locally, run gulp serve and visit http://localhost:3000 in your browser.

gulp serve will also watch for changes to local files and automatically perform an appropriate selection of the following tasks whenever changes are detected to files in the templates/ and content/ directories:

  • validate JS with ESLint
  • validate Sass with stylelint
  • compile the static assets with Webpack
  • regenerate the site as static HTML files under the dev-output/ directory

To perform these tasks manually, run gulp. To watch for changes without starting a local server, run gulp watch. Refer to the gulpfile.js source and gulp documentation for more info.

Deployment

The site is auto-deployed on Netlify from the master branch on GitHub. Deploys are automated on push to master, and triggered nightly via IFTTT webhooks.

For testing production locally, run gulp prod to build the site under output/ (git-ignored). Run gulp prod-serve to view your changes to the production code before committing.

Use branches and PRs for major changes, and Netlify will create staging previews for functional review before merge.

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