All Projects → lc-soft → Punchandkick

lc-soft / Punchandkick

Licence: gpl-2.0
A simple 2D Fighting Game.

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Punch & Kick

这是一个和《热血格斗》大致一样的格斗游戏,游戏名称暂命为:Punch & Kick,如果你有兴趣,可以为此游戏取一个高端大气上档次的名字,或者低调奢华有内涵的名字也可以。

此游戏由作者利用闲于时间开发,其开发目的主要为了实现作者自己的想法,为了让作者的大学时间不被浪费,也是为了方便作者以后找工作。

源代码基于 GNU通用公共许可协议第二版(GPLv2) 发布,作者之所以开源,主要是为了与其他开发者以及业余编程爱好者们进行技术交流,顺便满足作者的展现欲。

此游戏主要是依据作者个人的想法进行开发的,作者并未想要将它做成符合大众口味的游戏,请不要期望这款游戏能够符合你的口味。

由于作者以后工作的原因,此游戏的开发可能会暂停,因此,请不要对此游戏抱有过多的期待。

效果图

screenshort 1 screenshort 2

构建

在 GNU/Linux 平台上,请先确认你已经安装了 LCUI 库,然后在游戏源码根目录中使用命令:

	./configure
	make

生成的游戏主程序会在src目录里,名为game,请将它移动至bin目录下,若要运行游戏,请 先进入字符控制台模式,以确保能够正常显示图形。

在 windows 平台上,你需要准备VisualStudio,2010或2012版都行,进入build目录中的相应 目录,打开sln文件,然后用VisualStudio生成即可,生成的可执行文件在bin目录下。

如果你使用的是其它开发工具,请根据该开发工具的用法手动创建一个工程,并把游戏的源文件及头文件添加进工程里,然后将include和bin目录分别添加至头文件目录和库目录。

代码阅读

头文件及源文件所使用的字符编码主要是UTF-8,并且带BOM签名,请确保你的代码编辑器支持显示UTF-8编码的文本内容。

源代码的缩进宽度为8,请确保你已经将你的代码编辑器的缩进宽度设置为8,这样,代码才能够以应有的格式显示,方便阅读。

请将代码编辑器所使用的字体更改为等宽字体,以让显示的代码具有良好的视觉效果。

本项目的源代码中的注释不是很多,建议使用自带代码提示功能(例如:提示函数原型及对应的注释)的代码编辑器查看,帮助理解部分代码。

vs2012 code hints feature

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