All Projects → danprager → racket-2048

danprager / racket-2048

Licence: MIT license
The 2048 game implemented in Racket language

Programming Languages

racket
414 projects

2048 - Racket Edition

This is a largely clean-room, functional implementation in Racket of the game 2048, based on 1024, cloned from the original iOS game Threes (development blog).

HOW TO PLAY:

  • Use the arrow keys to slide the tiles.
  • When two tiles with the same number touch, they merge into one!

One of the nice things about 2048 is how many creative variations have been devised.

What can the Racket community do with it?

Dan [email protected]

Enhancements

  • Use the SPACE key to rotate the board.
  • Choose a different grid-size (side in the code)
  • Time elapsed or Time remaining (time-limit in the code)
Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].