All Projects → kach → Recreational Rosette

kach / Recreational Rosette

Some fun examples of solving problems with symbolic execution

Programming Languages

racket
414 projects
         o--o                        o                 o 
         |   |                       |  o              | 
         O-Oo  o-o  o-o o-o o-o  oo -o-   o-o o-o   oo | 
         |  \  |-' |    |   |-' | |  |  | | | |  | | | | 
         o   o o-o  o-o o   o-o o-o- o  | o-o o  o o-o-o 
                                                         
                                                         
                  o--o               o   o      
                  |   |              |   |      
                  O-Oo  o-o o-o o-o -o- -o- o-o 
                  |  \  | |  \  |-'  |   |  |-' 
                  o   o o-o o-o o-o  o   o  o-o 

In CS and in life, it is often easier to make the rules than it is to find a way to follow them. It is much easier to explain the game of Sudoku to a beginner than it is to solve a difficult puzzle yourself; it is much easier to critique a dish than it is to cook; it is much easier to describe a good human being than it is to be one.

Surprisingly, however, it turns out that sometimes a problem's description (in the form of a solution-checking program) is all you need to get a solution! For some problems, with some cleverness, we can automagically turn solution-checker into a solution-finder; that is, we can turn a metaphorical critic into a metaphorical chef.

Rosette [0] is a language in which we can define solution-checkers for our problems. On the surface, a Rosette program is an ordinary Scheme (well, Racket) program, and indeed you can run your Rosette program with a purported "solution" to check whether or not it solves your problem.

The magic is that we can run Rosette programs without any input at all. Using some clever tricks, Rosette can work backwards from your checker and invent a brand-new input that will pass all of your checks. That is, once you have written a Sudoku-checker, you can get a Sudoku-solver for free!

Internally, Rosette works by converting your Racket checks into a very large Boolean circuit, and then using a highly-optimized SAT solver to find true-or-false values for each variable in the circuit. Rosette then converts the SAT solver's solution back into Racket-ey values.

Yes, there are scalability and efficiency concerns. Some problems are hard to find solutions to. Some of those problems are inherently tricky -- you can't reverse hashes with Rosette. Other problems can be rewritten to be easier for Rosette to solve, though it may not be obvious how to do this.

But for small problems, this is rarely an issue! Computers are fast these days: even an inefficient program to solve a small problem can run fast enough to be practical. That is why I find Rosette exciting: because, at least in my toy domains, it lets me think about programming as a way to specify a problem rather than a solution.

This repository, then, contains some small examples of small problems, where a small solution-checker is all that is needed to get Rosette to find a small solution.

Enjoy!

[0] http://emina.github.io/rosette/

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].