All Projects → crosire → Reshade Shaders

crosire / Reshade Shaders

A collection of post-processing shaders written for ReShade.

Labels

Projects that are alternatives of or similar to Reshade Shaders

Extendstandard
扩展Unity的Standard PBR
Stars: ✭ 279 (-52.63%)
Mutual labels:  hlsl
Glslcc
GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
Stars: ✭ 320 (-45.67%)
Mutual labels:  hlsl
Skeletalgeometriceffects
Experiments on geometry shader instancing with skeletal animations
Stars: ✭ 436 (-25.98%)
Mutual labels:  hlsl
Unity Volumetric Light
A powerful volumetric light plugin based on post-processing in Unity3D
Stars: ✭ 285 (-51.61%)
Mutual labels:  hlsl
Unity Ui Rounded Corners
This components and shaders allows you to add rounded corners to UI elements!
Stars: ✭ 307 (-47.88%)
Mutual labels:  hlsl
Xshadercompiler
Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL
Stars: ✭ 327 (-44.48%)
Mutual labels:  hlsl
ACLS-Shader
Unity HLSL VR ready "Toony/PBR hybrid" avatar shader for VRCHAT and similar platforms. Built with game industry standard toony appearances and adaptive to vrchat render constraints and reactive to common incorrect user generated map lighting.
Stars: ✭ 20 (-96.6%)
Mutual labels:  hlsl
Super Blur
Screen and UI gaussian blur for Unity
Stars: ✭ 543 (-7.81%)
Mutual labels:  hlsl
Poiyomitoonshader
A feature rich toon shader for unity and VR Chat
Stars: ✭ 313 (-46.86%)
Mutual labels:  hlsl
Hdrpvatexample
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
Stars: ✭ 401 (-31.92%)
Mutual labels:  hlsl
Botw Toonshader
A recreation of Zelda: Breath of the Wild's toon shader in Unity, using Shader Graph
Stars: ✭ 288 (-51.1%)
Mutual labels:  hlsl
Standardgeometryshader
An example of a geometry shader with Unity's standard lighting model support.
Stars: ✭ 303 (-48.56%)
Mutual labels:  hlsl
Hlsltools
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
Stars: ✭ 336 (-42.95%)
Mutual labels:  hlsl
Unity screenspacelighting old
Stars: ✭ 285 (-51.61%)
Mutual labels:  hlsl
Pmtech
Lightweight, multi-platform, data-oriented game engine.
Stars: ✭ 478 (-18.85%)
Mutual labels:  hlsl
CPP-Programming
Various C/C++ examples. DirectX, OpenGL, CUDA, Vulkan, OpenCL.
Stars: ✭ 30 (-94.91%)
Mutual labels:  hlsl
Shaderdebugger
[DEPRECATED] C++ library for debugging HLSL & GLSL shaders
Stars: ✭ 323 (-45.16%)
Mutual labels:  hlsl
Gpu Gems Book Source Code
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
Stars: ✭ 567 (-3.74%)
Mutual labels:  hlsl
Hlsl2glslfork
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
Stars: ✭ 488 (-17.15%)
Mutual labels:  hlsl
Shadergen
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Stars: ✭ 395 (-32.94%)
Mutual labels:  hlsl

ReShade FX shaders

This repository aims to collect post-processing shaders written in the ReShade FX shader language.

Installation

  1. Download this repository
  2. Extract the downloaded archive file somewhere
  3. Start your game, open the ReShade in-game menu and switch to the "Settings" tab
  4. Add the path to the extracted Shaders folder to "Effect Search Paths"
  5. Add the path to the extracted Textures folder to "Texture Search Paths"
  6. Switch back to the "Home" tab and click on "Reload" to load the shaders

Contributing

Check out the language reference document to get started on how to write your own!

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].