SC2 Planner
This is a (hopefully better) remake of the original (but deprecated) sc2planner from scratch, written in React and Typescript.
You can create build orders for StarCraft 2 Legacy of the Void, and this web-application will simulate/calculate the time at which those actions can be executed.
Live Demo
You can find a live version here
Examples
Terran
Reaper expand into reactored hellions and banshee
A version of the 211 16 marine drop
Protoss
Gateway expand into 1 gas 7 gate chargelot allin
Zerg
Hotkeys
With the arrow keys (left and right) you can navigate through the build order. Holding shift
will jump by 5, and holding ctrl
will jump to the start with left arrow or to the end with right arrow.
Development - Building it yourself
Requirements
Node 12 or newer is required to create this static website.
Python 3.7 or newer is required to run pre-commit hooks and e2e tests.
Setup
npm install
pip install poetry --user
poetry install
poetry run pre-commit install
Deploy
Test
npm run test
End-to-end test
poetry run pytest test/test_e2e.py
Develop
To start dev server:
npm run start
Then go to localhost:3000
Build and deploy
To deploy in /build
directory:
npm run build
Pre-commit hooks
To run pre-commit hooks manually, run
poetry run pre-commit install
poetry run pre-commit run --all-files
Update
To update to the current patch, a freshly generated data.json
from SC2 Techtree is required and needs to be placed in src/constants/data.json
. If a new unit, structure or upgrade was introduced, then its icon needs to be placed in the src/icons/png
directory.
Copyright
Most image assets are owned by Blizzard and are used according to http://blizzard.com/company/about/legal-faq.html.
©Blizzard Entertainment, Inc. All rights reserved. Wings of Liberty, Heart of the Swarm, Legacy of the Void, StarCraft, Brood War, Battle.net, and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
Other
Prettify all .ts and .tsx files:
npm run format
TODO
Tasks that still need to be done, also see the issues page:
- Improve GUI looks
- Add SALT encoding and decoding
- Grey out actions / icons that are currently not available (locked by techtree)
- Sort zerg townhalls by how much larva it has (build units from hatchery first which has the most free larva)
- Sort terran production structures by:
has reactor
,has no addon
,has techlab
when trying to queue new units that do not require a techlab.