An easy-to-learn, high performance network io library written in modern cpp (c++11), It borrows concepts from Netty, and with well defined internal modules, It enables you to write rpc, http/https,websocket application with just few lines。
Reusable code and assets for jMonkeyEngine games (code has New BSD license)
Stars: ✭ 33 (+37.5%)
Mutual labels: jmonkeyengine3
SimEthereal
A high performance library for real-time networked object synching.
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