All Projects → Slimefun → Slimefun4

Slimefun / Slimefun4

Licence: gpl-3.0
Slimefun 4 - A unique Spigot/Paper plugin that looks and feels like a modpack. We've been giving you backpacks, jetpacks, reactors and much more since 2013.

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Slimefun 4

Looking for the download link? Click here

Slimefun is a plugin which aims to turn your Spigot Server into a modpack without ever installing a single mod. It offers everything you could possibly imagine. From Backpacks to Jetpacks! Slimefun lets every player decide on their own how much they want to dive into Magic or Tech.
We got everything from magical wands to nuclear reactors.
We feature a magical altar, an electric power grid and even item transport systems.

This project originally started back in 2013 and has grown ever since.
From one single person working on this plugin back then, we grew to a community of thousands of players and over 100 contributors to this project.
It currently adds over 500 new items and recipes to Minecraft (Read more about the history of this project).

But it also comes with a lot of Addons too!
Check out our Addons, you may find exactly what you were looking for.

:compass: Quick navigation

Download Slimefun 4

(See also: How to install Slimefun)

Due to Spigot's abandonce of the Bukkit API, Slimefun is no longer able to work on CraftBukkit, please switch over to Spigot or Paper if you haven't already.

Slimefun 4 can be downloaded for free on our builds page.
We currently provide two distinct versions of Slimefun, development builds and "stable" builds.
Here is a full summary of the differences between the two different versions of Slimefun.

development (latest) "stable"
Minecraft version(s) 🎮 1.14.* - 1.16.* 🎮 1.14.* - 1.16.*
automatic updates ✔️ ✔️
frequent updates ✔️
latest content ✔️
Discord support ✔️
Bug Reports ✔️
testing before release ✔️
change logs 📝 change log
Download link 💾 download latest 💾 download "stable"

❗️ We wholeheartedly recommend you to use development builds, they are the most recent version of Slimefun and also receive the most frequent updates!

Here's why...

"Stable" builds do not receive frequent updates or fast patches. As time goes on, bugs are fixed but it will take some time until these fixes make it into a "stable" build. We will also not accept or review any bug reports from "stable" builds. They are in fact just old development builds that seemed to run fine without any major issues.

Why use a "stable" build then?
While "stable" builds most definitely contain more bugs than development builds due to their very slow update schedule. you can be sure that they will not include game-breaking issues, but rest assured that development builds almost never contain such issues either. If your server or business however heavily depends on a version of Slimefun that does not change/update a lot, you are forgiven if you choose the "stable" branch. But development builds will bring you the best experience, both in terms of features and bug fixes.

What exactly are these "stable" builds then and why do you put them in quotes?
"Stable" builds are literally just outdated development builds that seemed to run fine without any major issues. But they are far from bug-free hence why actually calling them stable would be hypocritical. However these builds can only really stay "stable" if there are enough people using development builds and report any bugs they come across. Otherwise potential issues may go unnoticed and slip into a "stable" build. Again, we really recommend you to choose the development builds. But since a few people really wanted "stable" builds, they are now an option too.

Screenshots

So what does Slimefun look like?
Well, we asked some users on our Discord server to send us some screenshots, so see for yourself: | Reactors and electricity | Awesome factories | Magic and Altars | | :-------------------------------------------: | :--------------------------------------: | :----------------------------------------: | | | | | | Screenshot provided by HamtaBot#0001 | Screenshot provided by Piͭxͪeͤl (mnb)#5049 | Screenshot provided by Kilaruna#4981 | | | | | | Screenshot provided by GalaxyKat11#3816 | Screenshot provided by TamThan#7987 | Screenshot provided by Kilaruna#4981 |

Discord

You can find Slimefun's community on Discord and connect with over 4000 users of this plugin from all over the world.
Click the badge down below to join the server for suggestions/questions or other discussions about this plugin.
We are also hosting a community event every so often, join us to find out more.
Important: We do not accept bug reports on discord, please use our Issue Tracker to submit bug reports!

Due to the sheer size of this discord server, we need to enforce some important rules.
Not following these rules can lead to a kick or even a ban from the server.

Discord Invite

Wiki

Slimefun has a (detailed and well-maintained - cough) Wiki for new players, maybe also consider expanding the wiki to help grow our community and help out new users of this plugin. https://github.com/Slimefun/Slimefun4/wiki

Highlighted Articles

The wiki is entirely community-run, so if you find an article missing, feel free to write one and share it with others.

Contributing to this project

Slimefun 4 is an Open-Source project and licensed under GNU GPLv3.
Over 150+ people have already contributed to this amazing project. You guys are awesome.
Please consider helping us maintain this project too, your engagement keeps the project alive <3.

You can find more info on how to contribute to this project in our CONTRIBUTING.md.

Disclaimers

Slimefun4 uses various systems that collect usage information or download automatic updates as well as the latest information about the project. We do not collect any personal information from you but there are some services that may gather or download some form of data.

You can opt-out of the Auto-Updater and stats collection at any time.

Automatic updates

Slimefun4 uses an Auto-Updater which connects to https://thebusybiscuit.github.io/builds/ to check for and download updates.
This behaviour is enabled by default but can be turned off under /plugins/Slimefun/config.yml.
We highly recommend you to keep this on at any time though, as you could be missing out on important patches.

Metrics and Statistics

Slimefun4 uses bStats to collect anonymous information about the usage of this plugin.
This is solely for statistical purposes, as we are interested in how Servers/Players use this plugin.
All available data is anonymous and aggregated, at no point can we see individual server or player information.
All of the collected data is publicly accessible: https://bstats.org/plugin/bukkit/Slimefun/4574

You can also disable this behaviour under /plugins/bStats/config.yml.
For more info see bStats' Privacy Policy

Our bStats Module is downloaded automatically when installing this Plugin, this module will automatically update on server starts independently from the main plugin. This way we can automatically roll out updates to the bStats module, in cases of severe performance issues for example where live data and insight into what is impacting performance can be crucial. These updates can of course be disabled under /plugins/Slimefun/config.yml. To disable metrics collection as a whole, see the paragraph above.

GitHub Integration

Lastly, Slimefun4 connects to https://api.github.com/ to gather information about this open-source project.
No information about you or your Minecraft Server is sent to GitHub.

This information includes (but is not limited to)

  • list of contributors, their username and profile link (from the repositories Slimefun/Slimefun4, Slimefun/Slimefun-Wiki and Slimefun/Resourcepack)
  • amount of open issues in this repository
  • amount of pending pull requests in this repository
  • amount of stars in this repository
  • amount of forks of this repository
  • amount of code-bytes in this repository
  • date of the last commit to this repository

Additionally the plugin connects to textures.minecraft.net to retrieve the Minecraft skins of our contributors (if possible).
Note that Slimefun is not associated with Mojang Studios or Minecraft.

Note that the project description data, including the texts, logos, images, and/or trademarks, for each open source project belongs to its rightful owner. If you wish to add or remove any projects, please contact us at [email protected].