extrawurst / Sockjs Unity3d Xhr
Licence: mit
sockjs client implementation for unity3D using xhr polling (so this works with unity free license)
Stars: ✭ 28
sockjs-unity3d-xhr
sockjs client implementation for unity3D using xhr polling (so this works with unity free license).
================== Usage
Simple usage example:
public class Client : MonoBehaviour {
public SockjsClient sockjs = new SockjsClient();
public void Start()
{
sockjs.OnMessage += OnMessage;
sockjs.OnConnect += OnConnect;
// connect to wherever your server is running
sockjs.Connect("http://localhost:9999/echo/");
}
private void OnMessage(string _msg)
{
// got message
Debug.Log(_msg);
}
private void OnConnect()
{
Debug.Log("connected");
sockjs.SendData("hello world");
}
}
For an extensive example see the example unity project at https://github.com/Extrawurst/sockjs-unity3d-xhr-example
Note that the project description data, including the texts, logos, images, and/or trademarks,
for each open source project belongs to its rightful owner.
If you wish to add or remove any projects, please contact us at [email protected].