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Licence: mit
Spherical Environment Mapping GLSL Shader

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Spherical Environment Mapping GLSL Shader

Code for the article "Creating a Spherical Reflection/Environment Mapping shader" http://www.clicktorelease.com/blog/creating-spherical-environment-mapping-shader

License

MIT licensed

Copyright (C) 2014 Jaume Sanchez Elias

http://www.clicktorelease.com

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