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基于Unity的纯C#(客户端+服务端+热更新)游戏开发整合方案

Trinity

基于Unity的纯C#(客户端+服务端+热更新)游戏开发整合方案

客户端:https://github.com/EllanJiang/GameFramework

服务端:https://github.com/egametang/ET

热更新:https://github.com/Ourpalm/ILRuntime

建议对以上三个项目有一定的了解后再使用本项目

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