CLF reactive planning systemThis package provides a CLF-based reactive planning system, described in paper: Efficient Anytime CLF Reactive Planning System for a Bipedal Robot on Undulating Terrain. The reactive planning system consists of a 5-Hz planning thread to guide a robot to a distant goal and a 300-Hz Control-Lyapunov-Function-based (CLF-based) reactive thread to co…
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04 battletankAn open-world head-to-head tank fight with simple AI, terrain, and advanced control system in Unreal 4. (ref: BT_URC) http://gdev.tv/urcgithub
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surfacerAI and pathfinding for 2D-platformers in Godot.
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Nav3D3D Pathfinding and cover system plugin for UE4, using Sparse Voxel Octrees.
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navigation.ros.orghttps://navigation.ros.org/
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Navigation-ListViewThis post is improvements to the previous posts discussed on customization of navigation drawer and highlighting specific row of expandable listview. Since there are few comments regarding the highlight of expandable list view post, thought to show with new post using custom navigation drawer. But how can we see the highlight of the expandable l…
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aerial.nvimNeovim plugin for a code outline window
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qlevar routerManage you project Routes. Create nested routes. Simply navigation without context to your pages. Change only one sub widget in your page when navigating to new route.
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uastarMinimal A* implementation in C. No dynamic memory allocation.
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UnrealEngineUnrealEngine 1998
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PathfindaxPathfinding framework
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Brick🧱 Brick - Multiplatform navigation library for Compose.
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sailerSailer is an Android Sample That shows the use of Coordinator pattern for navigation through Multi Module, Dagger, Navigation Component and much more.
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