Gerstner wave
This is a practice of ocean simulation. And there are two version of implements, Gerstner wave and Sine wave.
The vfx is written in Unity surface shader, which is a standard lighting and opaque shader.
Using Unity version 2019.1.0f2
This is a practice of ocean simulation. And there are two version of implements, Gerstner wave and Sine wave.
The vfx is written in Unity surface shader, which is a standard lighting and opaque shader.
Using Unity version 2019.1.0f2