abodelot / Wallbreaker
Licence: gpl-3.0
Arkanoid/Breakout clone written in C++ and SFML
Stars: ✭ 21
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Wallbreaker
Wallbreaker is a clone of the famous Arkanoid/Breakout games, written in C++ with SFML.
The game features various power-ups, 20 levels, and a level editor.
Download link for the Windows release: wallbreaker_0.3_windows.zip
See How to build from source section for Linux support.
How to play?
- Move the paddle with the mouse to catch the ball, or use the left/right arrow keys.
- Click or press
Space
to release balls glued to sticky paddle. - Click or press
Space
to shoot lasers with laser paddle. - Press
F2
to take a screenshot.
How to use the editor?
- Mouse wheel up/down: change current brick type
- Left click: add brick
- Right click: remove brick
- G: show/hide the grid
How to build from source?
- Install SFML (www.sfml-dev.org). For Debian/Ubuntu, install
libsfml-dev
package. - Run the make command:
make
- Run game:
./wallbreaker
If you want to use another build system or an IDE, add the src
directory to the list of directories to be searched for header files.
About development
- Author: Alexandre Bodelot [email protected]
- Website: https://github.com/abodelot/wallbreaker
Contributions are welcome!
Credits :
- Sounds by Cabeeno Rossley: www.freesound.org/people/Cabeeno%20Rossley/
- Background music by Joshua Hardin
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for each open source project belongs to its rightful owner.
If you wish to add or remove any projects, please contact us at [email protected].