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abodelot / Wallbreaker

Licence: gpl-3.0
Arkanoid/Breakout clone written in C++ and SFML

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Wallbreaker

Wallbreaker is a clone of the famous Arkanoid/Breakout games, written in C++ with SFML.

game

The game features various power-ups, 20 levels, and a level editor.

Download link for the Windows release: wallbreaker_0.3_windows.zip

See How to build from source section for Linux support.

How to play?

  • Move the paddle with the mouse to catch the ball, or use the left/right arrow keys.
  • Click or press Space to release balls glued to sticky paddle.
  • Click or press Space to shoot lasers with laser paddle.
  • Press F2 to take a screenshot.

How to use the editor?

  • Mouse wheel up/down: change current brick type
  • Left click: add brick
  • Right click: remove brick
  • G: show/hide the grid

editor

How to build from source?

  1. Install SFML (www.sfml-dev.org). For Debian/Ubuntu, install libsfml-dev package.
  2. Run the make command: make
  3. Run game: ./wallbreaker

If you want to use another build system or an IDE, add the src directory to the list of directories to be searched for header files.

About development

Contributions are welcome!

Credits :

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