Curated List Of Awesome 3d Morphable Model Software And DataThe idea of this list is to collect shared data and algorithms around 3D Morphable Models. You are invited to contribute to this list by adding a pull request. The original list arised from the Dagstuhl seminar on 3D Morphable Models https://www.dagstuhl.de/19102 in March 2019.
Stars: ✭ 375 (+1002.94%)
CsgnetCSGNet: Neural Shape parser for Constructive Solid Geometry
Stars: ✭ 55 (+61.76%)
simpleganTensorflow-based framework to ease training of generative models
Stars: ✭ 19 (-44.12%)
PolyDraw✳️ PTSource PolyDraw is a free 3D polygonal modeller for Windows x86 and x64, for creating or modifying 3D objects using a mesh of 3D points and parametric NURBS Curves .Exports and imports to over 40 formats including WebVR and 3D Printing.
Stars: ✭ 17 (-50%)
Cross-Speaker-Emotion-TransferPyTorch Implementation of ByteDance's Cross-speaker Emotion Transfer Based on Speaker Condition Layer Normalization and Semi-Supervised Training in Text-To-Speech
Stars: ✭ 107 (+214.71%)
html3dutilA public domain JavaScript library to ease developing HTML 3D apps
Stars: ✭ 29 (-14.71%)
nautilusanother graphics engine
Stars: ✭ 16 (-52.94%)
elementFast and simple custom elements.
Stars: ✭ 65 (+91.18%)
MidiTokA convenient MIDI / symbolic music tokenizer for Deep Learning networks, with multiple strategies 🎶
Stars: ✭ 180 (+429.41%)
CondGenConditional Structure Generation through Graph Variational Generative Adversarial Nets, NeurIPS 2019.
Stars: ✭ 46 (+35.29%)
Legion-EngineRythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
Stars: ✭ 502 (+1376.47%)
GatedPixelCNNPyTorchPyTorch implementation of "Conditional Image Generation with PixelCNN Decoders" by van den Oord et al. 2016
Stars: ✭ 68 (+100%)
SourceRendererA tiny 3D engine that loads and renders Source engine maps - Also known as dreieck.exe
Stars: ✭ 32 (-5.88%)
rend3Easy to use, customizable, efficient 3D renderer library built on wgpu.
Stars: ✭ 546 (+1505.88%)
GDPPGenerator loss to reduce mode-collapse and to improve the generated samples quality.
Stars: ✭ 32 (-5.88%)
CycleConsistentDeformationThis repository contains the source codes for the paper "Unsupervised cycle-consistent deformation for shape matching".
Stars: ✭ 58 (+70.59%)
pytorch-GANMy pytorch implementation for GAN
Stars: ✭ 12 (-64.71%)
RenderingX12Partially open source: real-time scene rendering using XUSG based on DirectX 12. 纯粹秀秀demo……ただ、デモを見せるため……
Stars: ✭ 16 (-52.94%)
continuous-time-flow-processPyTorch code of "Modeling Continuous Stochastic Processes with Dynamic Normalizing Flows" (NeurIPS 2020)
Stars: ✭ 34 (+0%)
WalkTheWebWalkTheWeb 3D Internet - Metaverse - Multiverse - Host your own multiplayer Metaverse of 3D Games, 3D Shopping, and 3D Scenes!
Stars: ✭ 28 (-17.65%)
SmallFBXAn open-source implementation of Autodesk's FBX
Stars: ✭ 41 (+20.59%)
FWK💎 3D game framework in C, with Luajit bindings now.
Stars: ✭ 423 (+1144.12%)
adaptive-f-divergenceA tensorflow implementation of the NIPS 2018 paper "Variational Inference with Tail-adaptive f-Divergence"
Stars: ✭ 20 (-41.18%)
TrippyGLA simple, lightweight yet highly versatile OpenGL graphics library
Stars: ✭ 71 (+108.82%)
MetalGlobeSimple demo project with Metal on Swift
Stars: ✭ 18 (-47.06%)
style-vaeImplementation of VAE and Style-GAN Architecture Achieving State of the Art Reconstruction
Stars: ✭ 25 (-26.47%)
GraphCNN-GANGraph-convolutional GAN for point cloud generation. Code from ICLR 2019 paper Learning Localized Generative Models for 3D Point Clouds via Graph Convolution
Stars: ✭ 50 (+47.06%)
py-msa-kdenlivePython script to load a Kdenlive (OSS NLE video editor) project file, and conform the edit on video or numpy arrays.
Stars: ✭ 25 (-26.47%)
vqvae-2PyTorch implementation of VQ-VAE-2 from "Generating Diverse High-Fidelity Images with VQ-VAE-2"
Stars: ✭ 65 (+91.18%)
StickMan-3DStickMan 3D: First Round | indie fighting game | C++ OpenGL
Stars: ✭ 60 (+76.47%)
AI Learning HubAI Learning Hub for Machine Learning, Deep Learning, Computer Vision and Statistics
Stars: ✭ 53 (+55.88%)
rabbit-holeAn experimental voxel engine.
Stars: ✭ 39 (+14.71%)
PopperPopper is an inductive logic programming (ILP) system.
Stars: ✭ 95 (+179.41%)
causal-semantic-generative-modelCodes for Causal Semantic Generative model (CSG), the model proposed in "Learning Causal Semantic Representation for Out-of-Distribution Prediction" (NeurIPS-21)
Stars: ✭ 51 (+50%)
Gumbel-CRFImplementation of NeurIPS 20 paper: Latent Template Induction with Gumbel-CRFs
Stars: ✭ 51 (+50%)
ShapeFormerOfficial repository for the ShapeFormer Project
Stars: ✭ 97 (+185.29%)
latent-pose-reenactmentThe authors' implementation of the "Neural Head Reenactment with Latent Pose Descriptors" (CVPR 2020) paper.
Stars: ✭ 132 (+288.24%)
MinecraftA Tiny Minecraft clone made with C++ and OpenGL.
Stars: ✭ 88 (+158.82%)
lcd[AAAI'20] LCD: Learned Cross-Domain Descriptors for 2D-3D Matching
Stars: ✭ 93 (+173.53%)
favorite-research-papersListing my favorite research papers 📝 from different fields as I read them.
Stars: ✭ 12 (-64.71%)
coursera-gan-specializationProgramming assignments and quizzes from all courses within the GANs specialization offered by deeplearning.ai
Stars: ✭ 277 (+714.71%)
d3dDevkit for 3D -- Some utils for 3D object detection based on Numpy and Pytorch
Stars: ✭ 27 (-20.59%)
RAVEOfficial implementation of the RAVE model: a Realtime Audio Variational autoEncoder
Stars: ✭ 564 (+1558.82%)
elm-playground-3dA simple way to create three-dimensional pictures, animations, and games.
Stars: ✭ 25 (-26.47%)
mix-stageOfficial Repository for the paper Style Transfer for Co-Speech Gesture Animation: A Multi-Speaker Conditional-Mixture Approach published in ECCV 2020 (https://arxiv.org/abs/2007.12553)
Stars: ✭ 22 (-35.29%)
gcWGANGuided Conditional Wasserstein GAN for De Novo Protein Design
Stars: ✭ 38 (+11.76%)
EVEOfficial repository for the paper "Large-scale clinical interpretation of genetic variants using evolutionary data and deep learning". Joint collaboration between the Marks lab and the OATML group.
Stars: ✭ 37 (+8.82%)
Generalization-Causality关于domain generalization,domain adaptation,causality,robutness,prompt,optimization,generative model各式各样研究的阅读笔记
Stars: ✭ 482 (+1317.65%)
Tetra3dTetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.
Stars: ✭ 271 (+697.06%)
gans-in-action"GAN 인 액션"(한빛미디어, 2020)의 코드 저장소입니다.
Stars: ✭ 29 (-14.71%)
GrabNetGrabNet: A Generative model to generate realistic 3D hands grasping unseen objects (ECCV2020)
Stars: ✭ 146 (+329.41%)