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piuCross platform package manager wrapper
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OffensiveAutoItOffensive tooling notes and experiments in AutoIt v3 (https://www.autoitscript.com/site/autoit/)
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JoglJava™ Binding for the OpenGL® API
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Openswe1rAn Open-Source port of the 1999 Game "Star Wars Episode 1: Racer"
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RayforkC99 Game Library. XNA-like. Single source. Platform Independent. Allocator Aware.
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CidlibThe CIDLib general purpose C++ development environment
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AirsimOpen source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
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ApertusvrVirtual Reality Software Library
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GluegenJNI Glue Code Generator
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OrganizeThe file management automation tool.
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FelixThe Felix Programming Language
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BleakBluetooth Low Energy platform Agnostic Klient for Python
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Stmems standard c driversDevices supported: A3G4250D, AIS2DW12, AIS328DQ, AIS3624DQ, ASM330LHH, H3LIS100DL, H3LIS331DL, HTS221, I3G4250D, IIS2DH, IIS2DLPC, IIS2ICLX, IIS2MDC, IIS328DQ, IIS3DHHC, IIS3DWB, ISM303DAC, ISM330DHCX, ISM330DLC, L20G20IS, L3GD20H, LIS25BA, LIS2DE12, LIS2DH12, LIS2DS12, LIS2DTW12, LIS2DW12, LIS2HH12, LIS2MDL, LIS331DLH, LIS3DE, LIS3DHH, LIS3DH, LIS3DSH, LIS3MDL, LPS22CH, LPS22HB, LPS22HH, LPS25HB, LPS27HHW, LPS33HW, LPS33K, LPS33W, LSM303AGR, LSM303AH, LSM6DS3TR_C, LSM6DS3, LSM6DSL, LSM6DSM, LSM6DSO32, LSM6DSOX, LSM6DSO, LSM6DSRX, LSM6DSR, LSM9DS1, STTS22H, STTS751
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Friceengine🎮 JVM game engine based on Swing/JavaFX.
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Tiny Process LibraryA small platform independent library making it simple to create and stop new processes in C++, as well as writing to stdin and reading from stdout and stderr of a new process
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HippocratesNo longer maintained, actually usable implementation of NEAT
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gq-gmc-controlControl tool for the GQ GMC Geiger Counters.
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AutoIt-VSCodeAutoIt Extension for Visual Studio Code
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