boxtreeQuad/octree building for FMMs in Python and OpenCL
Stars: ✭ 52 (+0%)
SpatialSlurGeometric data structures and algorithms for computational design tasks
Stars: ✭ 112 (+115.38%)
intersection-wasmMesh-Mesh and Triangle-Triangle Intersection tests based on the algorithm by Tomas Akenine-Möller
Stars: ✭ 17 (-67.31%)
NearbyFind nearby 3D objects in constant time O(1).
Stars: ✭ 85 (+63.46%)
Point2MeshMeshing Point Clouds with Predicted Intrinsic-Extrinsic Ratio Guidance (ECCV2020)
Stars: ✭ 61 (+17.31%)
NALibGeneral purpose C sourcecode collection
Stars: ✭ 16 (-69.23%)
ufomapUFOMap: An Efficient Probabilistic 3D Mapping Framework That Embraces the Unknown
Stars: ✭ 117 (+125%)
NetOctreeA dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library
Stars: ✭ 77 (+48.08%)
sparse-octreeA sparse octree data structure.
Stars: ✭ 68 (+30.77%)
bitpitOpen source library for scientific HPC
Stars: ✭ 80 (+53.85%)
volrendPlenOctree Volume Rendering (supports CUDA & fragment shader backends)
Stars: ✭ 419 (+705.77%)
ds🔗 Common Data Structures and Algorithms
Stars: ✭ 40 (-23.08%)
drl graspingDeep Reinforcement Learning for Robotic Grasping from Octrees
Stars: ✭ 160 (+207.69%)
CgalThe public CGAL repository, see the README below
Stars: ✭ 2,825 (+5332.69%)
MeshoptimizerMesh optimization library that makes meshes smaller and faster to render
Stars: ✭ 2,930 (+5534.62%)
MeshlabThe open source mesh processing system
Stars: ✭ 2,619 (+4936.54%)
Open3dOpen3D: A Modern Library for 3D Data Processing
Stars: ✭ 5,860 (+11169.23%)
MeshFrameA light-weighted, efficient and header-only mesh processing frame work.
Stars: ✭ 18 (-65.38%)
zmeshMarching Cubes & Mesh Simplification on multi-label 3D images.
Stars: ✭ 37 (-28.85%)
mcutA simple and fast library for mesh booleans and more.
Stars: ✭ 57 (+9.62%)
godot-lod-demoDemonstration project for the Level of Detail (LOD) Godot 3.x add-on
Stars: ✭ 34 (-34.62%)