Deepsketch2faceDemo and Database of "DeepSketch2Face" (SIGGRAPH 2017)
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LowpolifyCreate low-poly art from any image ππ
Stars: β 149 (+119.12%)
vimeo-depth-viewerOpenGL application for viewing depth and color video streams from Intel RealSense cameras
Stars: β 49 (-27.94%)
Anime4kA High-Quality Real Time Upscaler for Anime Video
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HerebedragonsA basic 3D scene implemented with various engines, frameworks or APIs.
Stars: β 1,616 (+2276.47%)
raytracing-goA simple Go library for 3D ray-tracing rendering, implementing the book Ray Tracing in One Weekend. πΈ
Stars: β 53 (-22.06%)
MvstudioAn integrated SfM (Structure from Motion) and MVS (Multi-View Stereo) solution.
Stars: β 154 (+126.47%)
PointCloudRegistrationToolAutomatically registers (aligns) and visualizes point clouds, or processes a whole bunch at once
Stars: β 82 (+20.59%)
PsraytracingA (modern) C++ implementation of the first two books of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.
Stars: β 129 (+89.71%)
Dyna KinematicsA 2D rigid-body dynamics simulator with some cool features for generating beautiful animations.
Stars: β 195 (+186.76%)
Cnncomplete[CVPR'17] Shape Completion using 3D-Encoder-Predictor CNNs and Shape Synthesis
Stars: β 117 (+72.06%)
few-shot-segmentationPyTorch implementation of 'Squeeze and Excite' Guided Few Shot Segmentation of Volumetric Scans
Stars: β 78 (+14.71%)
TinykaboomA brief computer graphics / rendering course
Stars: β 2,077 (+2954.41%)
Exploring-SceneKitπΎ An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering (Blinn-Phong), physically based rendering.
Stars: β 52 (-23.53%)
GiraffeDistributed Monte Carlo Path Tracer εεΈθηΉε‘ζ΄θ·―εΎθΏ½θΈͺε¨
Stars: β 155 (+127.94%)
t-rexA Chrome T-Rex game remake using javascript and threejs. Online demo: https://rossning92.github.io/t-rex
Stars: β 89 (+30.88%)
Flame pytorchThis is a implementation of the 3D FLAME model in PyTorch
Stars: β 153 (+125%)
computer-vision-notebooksποΈ An authorial set of fundamental Python recipes on Computer Vision and Digital Image Processing.
Stars: β 89 (+30.88%)
LibwethairA Multi-Scale Model for Simulating Liquid-Hair Interactions
Stars: β 232 (+241.18%)
CycleganSoftware that can generate photos from paintings, turn horses into zebras, perform style transfer, and more.
Stars: β 10,933 (+15977.94%)
dogfight-sandbox-hg1Air to air combat game, created in Python 3 using HARFANG 3D.
Stars: β 65 (-4.41%)
Tiny RendererA tiny sotfware 3D renderer in 100 lines of Python
Stars: β 120 (+76.47%)
IpcIncremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-step sizes, velocities, or deformation severity.
Stars: β 215 (+216.18%)
BlenderOfficial mirror of Blender
Stars: β 4,175 (+6039.71%)
Sgnn[CVPR'20] SG-NN: Sparse Generative Neural Networks for Self-Supervised Scene Completion of RGB-D Scans
Stars: β 112 (+64.71%)
TermGL2D & 3D graphics engine in the terminal [C/C++]
Stars: β 219 (+222.06%)
Light Field Video Light field video applications (e.g. video refocusing, focus tracking, changing aperture and view)
Stars: β 190 (+179.41%)
odakπ¬ Scientific computing library for optics π, computer graphics π» and visual perception π
Stars: β 99 (+45.59%)
Xpp Visualization of Motions for Legged Robots in ros-rviz
Stars: β 177 (+160.29%)
Photon-v2A program that takes photographs of a virtual world.
Stars: β 75 (+10.29%)
GerbolyzeRender high-resolution bitmap images to PCB gerber files
Stars: β 169 (+148.53%)
GPU-Fog-ParticlesTextureless fog particles using a highly customizable shader to attenuate noise values.
Stars: β 303 (+345.59%)
3dmv[ECCV'18] 3DMV: Joint 3D-Multi-View Prediction for 3D Semantic Scene Segmentation
Stars: β 161 (+136.76%)
CompenNet[CVPR'19] End-to-end Projector Photometric Compensation
Stars: β 35 (-48.53%)
CycleGAN-gluon-mxnetthis repo attemps to reproduce Unpaired Image-to-Image Translation using Cycle-Consistent Adversarial Networks(CycleGAN) use gluon reimplementation
Stars: β 31 (-54.41%)
Computer Vision Video LecturesA curated list of free, high-quality, university-level courses with video lectures related to the field of Computer Vision.
Stars: β 154 (+126.47%)
CubbyflowVoxel-based fluid simulation engine for computer games
Stars: β 151 (+122.06%)
mesh-deformπ Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.
Stars: β 67 (-1.47%)
OptcutsOptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no parameter tuning; automatically generating mappings that minimize seam-lengths while satisfying user-requested distortion bounds.
Stars: β 145 (+113.24%)
Usd ResourcesA curated list of USD projects and resources
Stars: β 250 (+267.65%)
VulkantutorialTutorial for the Vulkan graphics and compute API
Stars: β 1,962 (+2785.29%)
C-RaytracerA CPU raytracer from scratch in C
Stars: β 49 (-27.94%)
Structured3d[ECCV'20] Structured3D: A Large Photo-realistic Dataset for Structured 3D Modeling
Stars: β 224 (+229.41%)
TinyrendererA brief computer graphics / rendering course
Stars: β 11,776 (+17217.65%)
photon mappingminimal but extensible header only implementation of photon mapping in C++
Stars: β 65 (-4.41%)
CrashnoteA Note for Computer Graphics
Stars: β 122 (+79.41%)
NimglNimGL is a Nim library that offers bindings for popular libraries used in computer graphics
Stars: β 218 (+220.59%)
Gpu MotunuiGPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.
Stars: β 120 (+76.47%)
HOTHierarchical Optimization Time Integration (HOT) for efficient implicit timestepping of the material point method (MPM)
Stars: β 83 (+22.06%)
Scancomplete[CVPR'18] ScanComplete: Large-Scale Scene Completion and Semantic Segmentation for 3D Scans
Stars: β 213 (+213.24%)
SymmetricRLRepo for "On Learning Symmetric Locomotion"
Stars: β 30 (-55.88%)
Ray-TracerSimple Ray Tracer
Stars: β 18 (-73.53%)
chainer-pix2pixChainer implementation for Image-to-Image Translation Using Conditional Adversarial Networks
Stars: β 40 (-41.18%)
FastMassSpringInteractive cloth simulator using the method described in the SIGGRAPH paper "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargteil, A. W., Obrien, J. F., & Kavan, L.
Stars: β 170 (+150%)
Tf flameTensorflow framework for the FLAME 3D head model. The code demonstrates how to sample 3D heads from the model, fit the model to 2D or 3D keypoints, and how to generate textured head meshes from Images.
Stars: β 193 (+183.82%)