2. TimelineTimelines implementation for lag compensation techniques in networked games
3. mathfA collection of common math functions for JavaScript / TypeScript
4. scormSCORM 1.2/2004 Wrapper for JavaScript/TypeScript
5. keycodeUse human key names instead of keycode numbers for your keyboard bindings.
6. websocketWebSocket client with reconnect back-off feature. Works in the browser, Node.js and React Native.
7. pixi-engineProvides a minimal engine-like structure for developing games with PixiJS