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→ mattatz
30 open source projects by mattatz
[ Open user page on Github ]
1.
Cellulargrowth
GPU-based cellular growth simulation in Unity. 🧠
✭ 214
2.
Unity Verlet Simulator
Simple verlet integration simulator for Unity.
✭ 170
3.
Unity Procedural Flower
Procedural flower generator for Unity.
✭ 157
4.
Unity Mesh Smoothing
Mesh smoothing algorithm for Unity.
✭ 132
5.
Unn
GPU-based neural network implementation in Unity.
✭ 97
6.
Unity Subdivision Surface
Loop subdivision surface algorithm implementation in Unity.
✭ 95
7.
Unity Gpu Particle System
GPU Particle System for Unity (require DirectX environment)
✭ 85
8.
Unity Volume Sampler
Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.
✭ 77
9.
Unity Photo Particle System
GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.
✭ 72
10.
Unity Transform Control
Transform controller in Game View for Unity.
✭ 68
11.
Unity Immediate Color Picker
Color picker for Unity in immediate GUI mode
✭ 31
12.
Three.bloomblendpass
Bloom blend effect for three.js.
✭ 27
javascript
13.
Unity Voxel
Mesh voxelization for Unity.
✭ 862
14.
Unity Packing Clip
Screen clipping and packing clipped area for Unity.
✭ 5
15.
Unity Triangulation2d
Ruppert's Delaunay Refinement Algorithm in Unity
✭ 366
16.
Unity Teddy
Teddy algorithm implementation in Unity.
✭ 352
17.
Unity Volume Rendering
Volume rendering by object space raymarching for Unity
✭ 291
18.
Unity Procedural Tree
Procedural tree builder for Unity
✭ 272
19.
unity-lbm-ink-simulation
Lattice Boltzmann Method (LBM) ink simulation for Unity.
✭ 29
GLSL
C#
20.
WebVJ
a webgl experiment that uses web page structures as part of its visual effects
✭ 63
javascript
GLSL
CSS
HTML
21.
unity-lut-generator
LookUpTable generator for Unity.
✭ 53
C#
ShaderLab
HLSL
22.
mattatz.github.io
WebGL and Unity sketches.
✭ 52
javascript
CSS
GLSL
HTML
ApacheConf
23.
THREE.Watercolor
Watercolor effects for three.js.
✭ 28
javascript
24.
FastVoxelTraversalTest
Fast Voxel Traversal testing in Unity.
✭ 28
C#
25.
ofxGPUMarchingCubes
GPU marching cubes implementation for openFrameworks using a compute shader.
✭ 18
C++
GLSL
26.
unity-cellular-automaton-based-ink-simulation
2D Cellular automaton based ink simulation for Unity.
✭ 57
C#
GLSL
27.
InteractiveCoding
Sketches for interactive coding group.
✭ 13
HLSL
C#
GLSL
C++
ShaderLab
processing
28.
EvolvingVirtualCreatures
Karl Sims, Evolving Virtual Creatures by Unity.
✭ 50
C#
29.
THREE.Cloud
Ray tracing based cloud object for three.js.
✭ 20
javascript
30.
THREE.Fire
Ray tracing based procedural volumetric fire for three.js
✭ 109
javascript
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30
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