All Git Users → mattatz

30 open source projects by mattatz

1. Cellulargrowth
GPU-based cellular growth simulation in Unity. 🧠
✭ 214
2. Unity Verlet Simulator
Simple verlet integration simulator for Unity.
✭ 170
3. Unity Procedural Flower
Procedural flower generator for Unity.
✭ 157
4. Unity Mesh Smoothing
Mesh smoothing algorithm for Unity.
✭ 132
5. Unn
GPU-based neural network implementation in Unity.
✭ 97
6. Unity Subdivision Surface
Loop subdivision surface algorithm implementation in Unity.
✭ 95
7. Unity Gpu Particle System
GPU Particle System for Unity (require DirectX environment)
✭ 85
8. Unity Volume Sampler
Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.
✭ 77
9. Unity Photo Particle System
GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.
✭ 72
10. Unity Transform Control
Transform controller in Game View for Unity.
✭ 68
11. Unity Immediate Color Picker
Color picker for Unity in immediate GUI mode
✭ 31
12. Three.bloomblendpass
Bloom blend effect for three.js.
✭ 27
javascript
13. Unity Voxel
Mesh voxelization for Unity.
✭ 862
14. Unity Packing Clip
Screen clipping and packing clipped area for Unity.
✭ 5
15. Unity Triangulation2d
Ruppert's Delaunay Refinement Algorithm in Unity
✭ 366
16. Unity Teddy
Teddy algorithm implementation in Unity.
✭ 352
17. Unity Volume Rendering
Volume rendering by object space raymarching for Unity
✭ 291
18. Unity Procedural Tree
Procedural tree builder for Unity
✭ 272
19. unity-lbm-ink-simulation
Lattice Boltzmann Method (LBM) ink simulation for Unity.
✭ 29
GLSLC#
20. WebVJ
a webgl experiment that uses web page structures as part of its visual effects
21. unity-lut-generator
LookUpTable generator for Unity.
23. THREE.Watercolor
Watercolor effects for three.js.
✭ 28
javascript
24. FastVoxelTraversalTest
Fast Voxel Traversal testing in Unity.
✭ 28
C#
25. ofxGPUMarchingCubes
GPU marching cubes implementation for openFrameworks using a compute shader.
✭ 18
C++GLSL
26. unity-cellular-automaton-based-ink-simulation
2D Cellular automaton based ink simulation for Unity.
✭ 57
C#GLSL
27. InteractiveCoding
Sketches for interactive coding group.
28. EvolvingVirtualCreatures
Karl Sims, Evolving Virtual Creatures by Unity.
✭ 50
C#
29. THREE.Cloud
Ray tracing based cloud object for three.js.
✭ 20
javascript
30. THREE.Fire
Ray tracing based procedural volumetric fire for three.js
✭ 109
javascript
1-30 of 30 user projects